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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-30 20:43:47 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:34 -0400
commit77372443c3d6b20d7f78366bb4aa162f22bd7cde (patch)
tree8e4bbd2cabc498d9547c99916a901c34f606ee8c /src/video_core/vulkan_common/vulkan_device.cpp
parentc44b16124fcfb64b9482d639ae55670005eb6307 (diff)
vulkan: Enable depth bounds and use it conditionally
Intel devices pre-Xe don't support this.
Diffstat (limited to 'src/video_core/vulkan_common/vulkan_device.cpp')
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index aabcb0b10..0a42efb6a 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -226,7 +226,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.depthClamp = true,
.depthBiasClamp = true,
.fillModeNonSolid = true,
- .depthBounds = false,
+ .depthBounds = is_depth_bounds_supported,
.wideLines = false,
.largePoints = true,
.alphaToOne = false,
@@ -908,6 +908,7 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
void Device::SetupFeatures() {
const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
+ is_depth_bounds_supported = features.depthBounds;
is_formatless_image_load_supported = features.shaderStorageImageReadWithoutFormat;
is_shader_float64_supported = features.shaderFloat64;
is_shader_int64_supported = features.shaderInt64;