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path: root/src/video_core/textures/decoders.h
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2018-08-09textures: Refactor out for Texture/Depth FormatFromPixelFormat.bunnei
2018-07-20video_core: Use nested namespaces where applicableLioncash
Compresses a few namespace specifiers to be more compact.
2018-07-02GPU: Implemented the Z24S8 depth format and load the depth framebuffer.Subv
2018-04-25GPU: Make the Textures::CopySwizzledData function accessible from the ↵Subv
outside of the file.
2018-04-18GPU: Allow using a configurable block height when unswizzling textures.Subv
2018-03-24GPU: Added a method to unswizzle a texture without decoding it.Subv
Allow unswizzling of DXT1 textures.
2018-03-24GPU: Preliminary work for texture decoding.Subv