index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
texture_cache
Age
Commit message (
Expand
)
Author
2020-04-16
surface_view: Add missing operator!= to ViewParams
Lioncash
2020-04-15
surface_base: Make IsInside() a const member function
Lioncash
2020-04-15
Merge pull request #3683 from lioncash/docs
bunnei
2020-04-15
texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices
Lioncash
2020-04-15
video_core: Amend doxygen comment references
Lioncash
2020-04-15
CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-04-15
Merge pull request #3649 from FernandoS27/3d-fix
Rodrigo Locatti
2020-04-15
Texture Cache: Read current data when flushing a 3D segment.
Fernando Sahmkow
2020-04-14
Texture Cache: Only do buffer copies on accurate GPU. (#3634)
Fernando Sahmkow
2020-04-11
texture_cache: Remove preserve_contents
ReinUsesLisp
2020-04-09
Merge pull request #3610 from FernandoS27/gpu-caches
Rodrigo Locatti
2020-04-07
Merge pull request #3599 from ReinUsesLisp/revert-3499
bunnei
2020-04-06
Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
2020-04-04
Revert "Merge pull request #3499 from ReinUsesLisp/depth-2d-array"
ReinUsesLisp
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
2020-03-15
Merge pull request #3501 from ReinUsesLisp/rgba16-snorm
Rodrigo Locatti
2020-03-14
Merge pull request #3500 from ReinUsesLisp/incompatible-types
Fernando Sahmkow
2020-03-12
video_core: Implement RGBA16_SNORM
ReinUsesLisp
2020-03-12
texture_cache: Report incompatible textures as black
ReinUsesLisp
2020-03-12
texture_cache/surface_params: Force depth=1 on 2D textures
ReinUsesLisp
2020-02-28
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-25
Merge pull request #3417 from ReinUsesLisp/r32i
bunnei
2020-02-24
Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
bunnei
2020-02-22
Merge pull request #3422 from ReinUsesLisp/buffer-flush
bunnei
2020-02-16
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-16
texture_cache: Avoid matches in 3D textures
ReinUsesLisp
2020-02-16
surface_base: Implement texture buffer flushes
ReinUsesLisp
2020-02-15
texture: Implement R32I
ReinUsesLisp
2020-01-26
texture_cache/surface_base: Fix layered break down
ReinUsesLisp
2020-01-17
Merge pull request #3311 from ReinUsesLisp/z32fx24s8
bunnei
2020-01-16
format_lookup_table: Fix ZF32_X24S8 component types
ReinUsesLisp
2020-01-13
texture_cache/surface_params: Make GetNumLayers public
ReinUsesLisp
2019-12-22
Texture Cache: Improve documentation
Fernando Sahmkow
2019-12-22
Texture Cache: Address Feedback
Fernando Sahmkow
2019-12-22
Texture Cache: Add HLE methods for building 3D textures within the GPU in cer...
Fernando Sahmkow
2019-12-02
Merge pull request #2987 from FernandoS27/texture-invalid
bunnei
2019-11-29
texture_cache/surface_base: Fix out of bounds texture views
ReinUsesLisp
2019-11-20
Texture_Cache: Redo invalid Surfaces handling.
Fernando Sahmkow
2019-11-14
format_lookup_table: Address feedback
ReinUsesLisp
2019-11-14
texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-14
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-10-16
Merge pull request #2978 from lioncash/doxygen
Rodrigo Locatti
2019-10-15
texture_cache: Avoid unnecessary surface copies within PickStrategy() and Try...
Lioncash
2019-10-15
video_core/texture_cache: Amend Doxygen references
Lioncash
2019-10-15
common: Rename binary_find.h to algorithm.h
Lioncash
2019-10-04
Texture_Cache: Blit Deduction corrections and simplifications.
Fernando Sahmkow
2019-10-04
TextureCache: Add the ability to deduce if two textures are depth on blit.
Fernando Sahmkow
2019-09-05
texture_cache: Minor changes
ReinUsesLisp
2019-09-05
gl_rasterizer: Implement image bindings
ReinUsesLisp
[prev]
[next]