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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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texture_cache
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Author
2019-07-14
Texture_Cache: Correct Linear Structural Match.
Fernando Sahmkow
2019-07-05
texture_cache: Address Feedback
Fernando Sahmkow
2019-07-04
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
2019-06-29
texture_cache: Pack sibling queries inside a method
ReinUsesLisp
2019-06-29
texture_cache: Use std::vector reservation for sampled_textures
ReinUsesLisp
2019-06-29
texture_cache: Style changes
ReinUsesLisp
2019-06-29
texture_cache: Use std::array for siblings_table
ReinUsesLisp
2019-06-29
texture_cache: Address feedback
ReinUsesLisp
2019-06-25
texture_cache: Correct variable naming.
Fernando Sahmkow
2019-06-25
texture_cache: Corrections, documentation and asserts
Fernando Sahmkow
2019-06-25
surface_params: Corrections, asserts and documentation.
Fernando Sahmkow
2019-06-25
copy_params: use constexpr for constructor
Fernando Sahmkow
2019-06-25
texture_cache: Query MemoryManager from the system
Fernando Sahmkow
2019-06-24
texture_cache: Include "core/core.h"
ReinUsesLisp
2019-06-24
texture_cache/surface_view: Address feedback
ReinUsesLisp
2019-06-24
texture_cache/surface_base: Address feedback
ReinUsesLisp
2019-06-20
texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-20
texture_cache: Eliminate linear textures fallthrough
Fernando Sahmkow
2019-06-20
texture_cache: Correct format R16U as sibling
Fernando Sahmkow
2019-06-20
texture_cache: Implement texception detection and texture barriers.
Fernando Sahmkow
2019-06-20
texture_cache: Corrections to buffers and shadow formats use.
Fernando Sahmkow
2019-06-20
texture_cache: Implement Irregular Views in surfaces
Fernando Sahmkow
2019-06-20
surface: Correct format S8Z24
Fernando Sahmkow
2019-06-20
texture_cache: Initialize all siblings to invalid pixel format.
Fernando Sahmkow
2019-06-20
decoders: correct block calculation
Fernando Sahmkow
2019-06-20
texture_cache: Use siblings textures on Rebuild and fix possible error on bli...
Fernando Sahmkow
2019-06-20
texture_cache: Implement siblings texture formats.
Fernando Sahmkow
2019-06-20
texture_cache: correct texture buffer on surface params
Fernando Sahmkow
2019-06-20
texture_cache: eliminate accelerated depth->color/color->depth copies due to ...
Fernando Sahmkow
2019-06-20
texture_cache: correct mutex locks
Fernando Sahmkow
2019-06-20
texture_cache: Don't Image Copy if component types differ
Fernando Sahmkow
2019-06-20
texture_cache: move some large methods to cpp files
Fernando Sahmkow
2019-06-20
texture_cache: Optimize GetSurface and use references on functions that don't...
Fernando Sahmkow
2019-06-20
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-20
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-20
texture_cache: Correct copying between compressed and uncompressed formats
Fernando Sahmkow
2019-06-20
texture_cache: Only load on recycle with accurate GPU.
Fernando Sahmkow
2019-06-20
Fix rebase errors
Fernando Sahmkow
2019-06-20
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
2019-06-20
texture_cache: return null surface on invalid address
Fernando Sahmkow
2019-06-20
texture_cache: Add checks for texture buffers.
Fernando Sahmkow
2019-06-20
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-20
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
2019-06-20
texture_cache: Document the most important methods.
Fernando Sahmkow
2019-06-20
texture_cache: Try to Reconstruct Surface on bigger than overlap.
Fernando Sahmkow
2019-06-20
texture_cache: Implement Guard mechanism
Fernando Sahmkow
2019-06-20
texture_cache: General Fixes
Fernando Sahmkow
2019-06-20
surface_params: Ensure pitch is always written to avoid surface leaks
ReinUsesLisp
2019-06-20
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
ReinUsesLisp
2019-06-20
texture_cache return invalid buffer on deactivated color_mask
Fernando Sahmkow
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