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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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Author
2019-07-14
GPU: Add a microprofile for macro interpreter
Fernando Sahmkow
2019-07-14
GL_State: Add a microprofile timer to OpenGL state.
Fernando Sahmkow
2019-07-14
Gl_Texture_Cache: Measure Buffer Copy Times
Fernando Sahmkow
2019-07-14
Texture_Cache: Correct Linear Structural Match.
Fernando Sahmkow
2019-07-14
Merge pull request #2690 from SciresM/physmem_fixes
Fernando Sahmkow
2019-07-14
Merge pull request #2692 from ReinUsesLisp/tlds-f16
Fernando Sahmkow
2019-07-11
Merge pull request #2609 from FernandoS27/new-scan
bunnei
2019-07-10
Merge pull request #2697 from lioncash/doc
bunnei
2019-07-10
Merge pull request #2686 from ReinUsesLisp/vk-scheduler
bunnei
2019-07-10
Merge pull request #2691 from lioncash/override
bunnei
2019-07-09
shader_ir: Add comments on missing instruction.
Fernando Sahmkow
2019-07-09
prefer system reference over global accessor
Michael Scire
2019-07-09
shader_ir: limit explorastion to best known program size.
Fernando Sahmkow
2019-07-09
control_flow: Correct block breaking algorithm.
Fernando Sahmkow
2019-07-09
control_flow: Assert shaders bigger than limit.
Fernando Sahmkow
2019-07-09
control_flow: Address feedback.
Fernando Sahmkow
2019-07-09
shader_ir: Correct parsing of scheduling instructions and correct sizing
Fernando Sahmkow
2019-07-09
shader_ir: Correct max sizing
Fernando Sahmkow
2019-07-09
shader_ir: Remove unnecessary constructors and use optional for ScanFlow result
Fernando Sahmkow
2019-07-09
shader_ir: Corrections, documenting and asserting control_flow
Fernando Sahmkow
2019-07-09
shader_ir: Unify blocks in decompiled shaders.
Fernando Sahmkow
2019-07-09
shader_ir: Decompile Flow Stack
Fernando Sahmkow
2019-07-09
shader_ir: propagate shader size to the IR
Fernando Sahmkow
2019-07-09
shader_ir: Implement BRX & BRA.CC
Fernando Sahmkow
2019-07-09
shader_ir: Remove the old scanner.
Fernando Sahmkow
2019-07-09
shader_ir: Implement a new shader scanner
Fernando Sahmkow
2019-07-09
gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
Lioncash
2019-07-08
Prevent merging of device mapped memory blocks.
Michael Scire
2019-07-07
Delete decode_integer_set.cpp
Tobias
2019-07-07
shader/texture: Add F16 support for TLDS
ReinUsesLisp
2019-07-07
vk_sampler_cache: Remove unused includes
Lioncash
2019-07-07
video_core: Add missing override specifiers
Lioncash
2019-07-07
vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
2019-07-05
Merge pull request #2601 from FernandoS27/texture_cache
Zach Hilman
2019-07-05
texture_cache: Address Feedback
Fernando Sahmkow
2019-07-04
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
2019-07-03
gl_shader_cache: Make CachedShader constructor private
Zach Hilman
2019-07-03
Merge pull request #2563 from ReinUsesLisp/shader-initializers
Zach Hilman
2019-07-01
rasterizer_cache: Protect inherited caches from submission level
Fernando Sahmkow
2019-06-29
texture_cache: Pack sibling queries inside a method
ReinUsesLisp
2019-06-29
texture_cache: Use std::vector reservation for sampled_textures
ReinUsesLisp
2019-06-29
texture_cache: Style changes
ReinUsesLisp
2019-06-29
texture_cache: Use std::array for siblings_table
ReinUsesLisp
2019-06-29
texture_cache: Address feedback
ReinUsesLisp
2019-06-25
texture_cache: Correct variable naming.
Fernando Sahmkow
2019-06-25
gl_texture_cache: Correct asserts
Fernando Sahmkow
2019-06-25
texture_cache: Corrections, documentation and asserts
Fernando Sahmkow
2019-06-25
surface_params: Corrections, asserts and documentation.
Fernando Sahmkow
2019-06-25
copy_params: use constexpr for constructor
Fernando Sahmkow
2019-06-25
gl_texture_cache: Corrections and fixes
Fernando Sahmkow
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