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path: root/src/video_core/texture_cache/texture_cache.h
AgeCommit message (Expand)Author
2020-04-15video_core: Amend doxygen comment referencesLioncash
2020-04-14Texture Cache: Only do buffer copies on accurate GPU. (#3634)Fernando Sahmkow
2020-04-11texture_cache: Remove preserve_contentsReinUsesLisp
2020-04-06Texture Cache: Use vAddr instead of physical memory for caching.Fernando Sahmkow
2020-04-01video_core: Use native ASTC when availableReinUsesLisp
2020-03-12texture_cache: Report incompatible textures as blackReinUsesLisp
2020-02-28renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp
2020-02-24Merge pull request #3425 from ReinUsesLisp/layered-framebufferbunnei
2020-02-16texture_cache: Implement layered framebuffer attachmentsReinUsesLisp
2020-02-16texture_cache: Avoid matches in 3D texturesReinUsesLisp
2019-12-22Texture Cache: Improve documentationFernando Sahmkow
2019-12-22Texture Cache: Address FeedbackFernando Sahmkow
2019-12-22Texture Cache: Add HLE methods for building 3D textures within the GPU in cer...Fernando Sahmkow
2019-11-20Texture_Cache: Redo invalid Surfaces handling.Fernando Sahmkow
2019-11-14texture_cache: Use a table instead of switch for texture formatsReinUsesLisp
2019-11-14texture_cache: Drop abstracted ComponentTypeReinUsesLisp
2019-10-16Merge pull request #2978 from lioncash/doxygenRodrigo Locatti
2019-10-15texture_cache: Avoid unnecessary surface copies within PickStrategy() and Try...Lioncash
2019-10-15video_core/texture_cache: Amend Doxygen referencesLioncash
2019-10-04Texture_Cache: Blit Deduction corrections and simplifications.Fernando Sahmkow
2019-10-04TextureCache: Add the ability to deduce if two textures are depth on blit.Fernando Sahmkow
2019-09-05gl_rasterizer: Implement image bindingsReinUsesLisp
2019-09-05texture_cache: Pass TIC to texture cacheReinUsesLisp
2019-08-30video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti
2019-07-17Texture_Cache: Rebase FixesFernando Sahmkow
2019-07-17Maxwell3D: Rework the dirty system to be more consistant and scaleableFernando Sahmkow
2019-07-14Texture_Cache: Address FeedbackFernando Sahmkow
2019-07-14Texture_Cache: Remove some unprecise fallback case and clang formatFernando Sahmkow
2019-07-14Texture_Cache: Force Framebuffer reset if an active render target is unregist...Fernando Sahmkow
2019-06-29texture_cache: Pack sibling queries inside a methodReinUsesLisp
2019-06-29texture_cache: Use std::vector reservation for sampled_texturesReinUsesLisp
2019-06-29texture_cache: Style changesReinUsesLisp
2019-06-29texture_cache: Use std::array for siblings_tableReinUsesLisp
2019-06-29texture_cache: Address feedbackReinUsesLisp
2019-06-25texture_cache: Correct variable naming.Fernando Sahmkow
2019-06-25texture_cache: Corrections, documentation and assertsFernando Sahmkow
2019-06-25texture_cache: Query MemoryManager from the systemFernando Sahmkow
2019-06-24texture_cache: Include "core/core.h"ReinUsesLisp
2019-06-20texture_cache: Style and CorrectionsFernando Sahmkow
2019-06-20texture_cache: Eliminate linear textures fallthroughFernando Sahmkow
2019-06-20texture_cache: Correct format R16U as siblingFernando Sahmkow
2019-06-20texture_cache: Implement texception detection and texture barriers.Fernando Sahmkow
2019-06-20surface: Correct format S8Z24Fernando Sahmkow
2019-06-20texture_cache: Initialize all siblings to invalid pixel format.Fernando Sahmkow
2019-06-20decoders: correct block calculationFernando Sahmkow
2019-06-20texture_cache: Use siblings textures on Rebuild and fix possible error on bli...Fernando Sahmkow
2019-06-20texture_cache: Implement siblings texture formats.Fernando Sahmkow
2019-06-20texture_cache: eliminate accelerated depth->color/color->depth copies due to ...Fernando Sahmkow
2019-06-20texture_cache: correct mutex locksFernando Sahmkow