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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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swrasterizer
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rasterizer.cpp
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Author
2018-01-12
Remove references to PICA and rasterizers in video_core
James Rowe
2017-08-22
SwRasterizer/Lighting: implement bump mapping
wwylele
2017-08-03
SwRasterizer/Lighting: shorten file name
wwylele
2017-08-02
SwRasterizer/Lighting: move to its own file
wwylele
2017-08-02
SwRasterizer/Lighting: reduce confusion
wwylele
2017-08-02
SwRasterizer/Lighting: move quaternion normalization to the caller
wwylele
2017-07-11
SwRasterizer/Lighting: dist atten lut input need to be clamp
wwylele
2017-07-11
SwRasterizer/Lighting: unify float suffix
wwylele
2017-07-11
SwRasterizer/Lighting: get rid of nested return
wwylele
2017-07-11
SwRasterizer/Lighting: refactor GetLutValue into a function.
wwylele
2017-07-11
SwRasterizer: only interpolate quat and view when lighting is enabled
wwylele
2017-07-11
SwRasterizer/Lighting: pass lighting state as parameter
wwylele
2017-07-11
SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the...
Subv
2017-07-11
SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFrag...
Subv
2017-07-11
SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsC...
Subv
2017-07-11
SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
Subv
2017-07-11
SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was be...
Subv
2017-07-11
SwRasterizer: Fixed a few conversion warnings and moved per-light values into...
Subv
2017-07-11
SwRasterizer: Run clang-format
Subv
2017-07-11
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
Subv
2017-07-11
SwRasterizer: Corrected the light LUT lookups.
Subv
2017-07-11
SwRasterizer: Corrected the light LUT lookups.
Subv
2017-07-11
SwRasterizer: Fixed the lighting lut lookup function.
Subv
2017-07-11
SwRasterizer: Calculate fresnel for fragment lighting.
Subv
2017-07-11
SwRasterizer: Calculate specular_1 for fragment lighting.
Subv
2017-07-11
SwRasterizer: Calculate specular_0 for fragment lighting.
Subv
2017-07-11
SwRasterizer: Implement primary fragment color.
Subv
2017-06-22
gl_rasterizer: use texture buffer for fog LUT
wwylele
2017-06-13
Merge pull request #2743 from wwylele/wrap-fix
Yuri Kunde Schlesner
2017-06-04
pica/rasterizer: implement/stub texture wrap mode 4-7
wwylele
2017-05-29
swrasterizer: implement TextureCube
wwylele
2017-05-20
pica/swrasterizer: implement procedural texture
wwylele
2017-05-05
pica: shader_dirty if texture2 coord changed
wwylele
2017-05-03
pica: use correct coordinates for texture 2
wwylele
2017-04-19
rasterizer: implement combiner operation 7 (Dot3_RGBA)
wwylele
2017-02-12
SWRasterizer: Move more framebuffer functions to file
Yuri Kunde Schlesner
2017-02-12
SWRasterizer: Move texturing functions to their own file
Yuri Kunde Schlesner
2017-02-12
SWRasterizer: Convert large no-capture lambdas to standalone functions
Yuri Kunde Schlesner
2017-02-12
SWRasterizer: Move framebuffer operation functions to their own file
Yuri Kunde Schlesner
2017-02-12
VideoCore: Move software rasterizer files to sub-directory
Yuri Kunde Schlesner