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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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shader
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shader.h
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2016-05-16
Retrieve shader result from new OutputRegisters-type
Jannik Vogel
2016-05-13
Refactor access to state in shader-jit
Jannik Vogel
2016-05-12
Move program_counter and call_stack from UnitState to interpreter
Jannik Vogel
2016-05-12
Move default_attributes into Pica state
Jannik Vogel
2016-05-11
Merge pull request #1690 from JayFoxRox/tex-type-3
bunnei
2016-05-11
Turn ShaderSetup into struct
Jannik Vogel
2016-05-11
Pica: Add tc0.w to OutputVertex
Jannik Vogel
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-28
Refactor: Extract VertexLoader from command_processor.cpp.
Henrik Rydgard
2016-04-13
shader: Remove unused 'state' argument from 'Setup' function.
bunnei
2016-03-09
Common: Get rid of alignment macros
Lioncash
2016-03-02
Add immediate mode vertex submission
Dwayne Slater
2016-02-05
pica: Implement decoding of basic fragment lighting components.
bunnei
2015-09-07
Shader: Fix size_t to int casts of register offsets
aroulin
2015-08-16
Build fix for Debug configurations.
Tony Wasserka
2015-08-16
Introduce a shader tracer to allow inspection of input/output values for each...
Tony Wasserka
2015-08-15
Shader: Use a POD struct for registers.
bunnei
2015-08-15
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
2015-08-15
Shader: Define a common interface for running vertex shader programs.
bunnei