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path: root/src/video_core/shader/decode
AgeCommit message (Expand)Author
2019-04-15Do some corrections in conversion shader instructions.Fernando Sahmkow
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp
2019-04-08Correct XMAD mode, psl and high_b on different encodings.Fernando Sahmkow
2019-04-08Adapt Bindless to work with AOFFIFernando Sahmkow
2019-04-08Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.Fernando Sahmkow
2019-04-08Fix TMMLFernando Sahmkow
2019-04-08Refactor GetTextureCode and GetTexCode to use an optional instead of optional...Fernando Sahmkow
2019-04-08Implement TXQ_BFernando Sahmkow
2019-04-08Implement TMML_BFernando Sahmkow
2019-04-08Corrections to TEX_BFernando Sahmkow
2019-04-08Unify both sampler types.Fernando Sahmkow
2019-04-08Implement Bindless Samplers and TEX_B in the IR.Fernando Sahmkow
2019-04-03shader_ir/memory: Reduce severity of LD_L cache management and log itReinUsesLisp
2019-04-03shader_ir/memory: Reduce severity of ST_L cache management and log itReinUsesLisp
2019-03-31shader_ir/decode: Silent implicit sign conversion warningMat M
2019-03-30shader_ir/decode: Implement AOFFI for TEX and TLD4ReinUsesLisp
2019-02-26shader/decode: Remove extras from MetaTextureReinUsesLisp
2019-02-26shader/decode: Split memory and texture instructions decodingReinUsesLisp
2019-02-24Merge pull request #2118 from FernandoS27/ipa-improvebunnei
2019-02-14shader_decompiler: Improve Accuracy of Attribute Interpolation.Fernando Sahmkow
2019-02-12gl_shader_decompiler: Re-implement TLDS lodReinUsesLisp
2019-02-12Merge pull request #2108 from FernandoS27/fix-ccbunnei
2019-02-12Merge pull request #2109 from FernandoS27/fix-f2ibunnei
2019-02-11Corrected F2I None mode to RoundEven.Fernando Sahmkow
2019-02-11Fix incorrect value for CC bit in IADDFernando Sahmkow
2019-02-07shader_ir: Remove F4 prefix to texture operationsReinUsesLisp
2019-02-07shader_ir: Clean texture management codeReinUsesLisp
2019-02-06Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-trackingbunnei
2019-02-05Merge pull request #2081 from ReinUsesLisp/lmem-64bunnei
2019-02-04Merge pull request #2082 from FernandoS27/txq-stlbunnei
2019-02-03Fix TXQ not using the component mask.Fernando Sahmkow
2019-02-03shader_ir/memory: Add ST_L 64 and 128 bits storesReinUsesLisp
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp
2019-02-03shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp
2019-02-03shader_ir/memory: Add LD_L 128 bits loadsReinUsesLisp
2019-02-03shader_bytecode: Rename BytesN enums to BitsNReinUsesLisp
2019-02-03shader_ir/memory: Add LD_L 64 bits loadsReinUsesLisp
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp
2019-01-30shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-01-15shader_ir: Fixup clang buildReinUsesLisp
2019-01-15shader_decode: Fixup XMADReinUsesLisp
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp
2019-01-15shader_ir: Remove composite primitives and use temporals insteadReinUsesLisp
2019-01-15shader_decode: Use proper primitive namesReinUsesLisp
2019-01-15shader_decode: Use BitfieldExtract instead of shift + andReinUsesLisp
2019-01-15shader_ir: Remove Ipa primitiveReinUsesLisp
2019-01-15shader_ir: Remove RZ and use Register::ZeroIndex insteadReinUsesLisp
2019-01-15shader_decode: Implement TEXS.F16ReinUsesLisp
2019-01-15shader_decode: Fixup R2PReinUsesLisp