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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2020-04-02
shader/memory: Silence no return value warning
ReinUsesLisp
2020-04-01
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
2020-03-31
Merge pull request #3561 from ReinUsesLisp/f2f-conversion
Fernando Sahmkow
2020-03-31
Merge pull request #3577 from ReinUsesLisp/lea
Fernando Sahmkow
2020-03-31
clang-format
Nguyen Dac Nam
2020-03-31
shader_decode: fix by suggestion
Nguyen Dac Nam
2020-03-30
clang-format
namkazy
2020-03-30
shader_decode: ATOM/ATOMS: add function to avoid code repetition
namkazy
2020-03-30
shader_decode: implement ATOM operation for S32 and U32
Nguyen Dac Nam
2020-03-30
clang-format
namkazy
2020-03-30
shader_decode: implement ATOMS instr partial.
Nguyen Dac Nam
2020-03-28
shader/lea: Simplify generated LEA code
ReinUsesLisp
2020-03-27
shader/lea: Fix op_a and op_b usages
ReinUsesLisp
2020-03-27
shader/lea: Remove const and use move when possible
ReinUsesLisp
2020-03-26
shader/conversion: Fix F2F rounding operations with different sizes
ReinUsesLisp
2020-03-23
xmad: fix clang build error
makigumo
2020-03-19
Merge pull request #3505 from namkazt/patch-8
bunnei
2020-03-15
Merge pull request #3502 from namkazt/patch-3
Rodrigo Locatti
2020-03-14
clang-format
Nguyen Dac Nam
2020-03-14
nit
Nguyen Dac Nam
2020-03-13
nit & remove some optional param
Nguyen Dac Nam
2020-03-13
shader_decode: implement XMAD mode CSfu
Nguyen Dac Nam
2020-03-13
clang-format
Nguyen Dac Nam
2020-03-13
Apply suggestions from code review
Nguyen Dac Nam
2020-03-13
shader_decode: BFE add ref of reverse parallel method.
Nguyen Dac Nam
2020-03-13
shader_decode: implement BREV on BFE
Nguyen Dac Nam
2020-03-13
shader_decode: Reimplement BFE instructions
Nguyen Dac Nam
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-02-27
shader: FMUL switch to using LUT (#3441)
Nguyen Dac Nam
2020-02-26
Merge pull request #3440 from namkazt/patch-6
bunnei
2020-02-21
shader/texture: Fix illegal 3D texture assert
ReinUsesLisp
2020-02-21
nit: add const to where it need.
Nguyen Dac Nam
2020-02-21
shader: implement LOP3 fast replace for old function
Nguyen Dac Nam
2020-02-19
Merge pull request #3415 from ReinUsesLisp/texture-code
bunnei
2020-02-19
shader_conversion: I2F : add Assert for case src_size is Short
Nguyen Dac Nam
2020-02-19
fix warning
Nguyen Dac Nam
2020-02-19
clang-format fix
Nguyen Dac Nam
2020-02-19
shader_conversion: add conversion I2F for Short
Nguyen Dac Nam
2020-02-15
shader/texture: Allow 2D shadow arrays and simplify code
ReinUsesLisp
2020-02-14
Merge pull request #3379 from ReinUsesLisp/cbuf-offset
bunnei
2020-02-07
Merge pull request #3369 from ReinUsesLisp/shf
bunnei
2020-02-05
shader/decode: Fix constant buffer offsets
ReinUsesLisp
2020-02-04
Merge pull request #3357 from ReinUsesLisp/bfi-rc
bunnei
2020-02-04
Merge pull request #3356 from ReinUsesLisp/fcmp
bunnei
2020-02-03
Merge pull request #3337 from ReinUsesLisp/vulkan-staged
bunnei
2020-02-01
shader: Remove curly braces initializers on shared pointers
ReinUsesLisp
2020-02-01
Merge pull request #3282 from FernandoS27/indexed-samplers
bunnei
2020-02-01
shader/shift: Implement SHIFT_RIGHT_{IMM,R}
ReinUsesLisp
2020-02-01
shader/shift: Implement SHF_LEFT_{IMM,R}
ReinUsesLisp
2020-01-30
Merge pull request #3347 from ReinUsesLisp/local-mem
bunnei
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