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path: root/src/video_core/shader/decode
AgeCommit message (Expand)Author
2020-01-16shader/memory: Implement ATOMS.ADD.U32ReinUsesLisp
2020-01-14Merge pull request #3287 from ReinUsesLisp/ldg-stg-16bunnei
2020-01-09shader_ir/texture: Simplify AOFFI codeReinUsesLisp
2020-01-09shader_ir/memory: Implement u16 and u8 for STG and LDGReinUsesLisp
2019-12-31Merge pull request #3239 from ReinUsesLisp/p2rbunnei
2019-12-26Merge pull request #3228 from ReinUsesLisp/ptpbunnei
2019-12-21Merge pull request #3235 from ReinUsesLisp/ldg-u8bunnei
2019-12-20shader/p2r: Implement P2R PrReinUsesLisp
2019-12-20shader/r2p: Refactor P2R to support P2RReinUsesLisp
2019-12-19Merge pull request #3234 from ReinUsesLisp/i2f-u8-selectorbunnei
2019-12-18shader/memory: Implement LDG.U8 and unaligned U8 loadsReinUsesLisp
2019-12-18shader/conversion: Implement byte selector in I2FReinUsesLisp
2019-12-17shader/texture: Properly shrink unused entries in size mismatchesReinUsesLisp
2019-12-16shader/texture: Implement TLD4.PTPReinUsesLisp
2019-12-16shader/texture: Enable arrayed TLD4ReinUsesLisp
2019-12-16shader/texture: Implement AOFFI for TLD4SReinUsesLisp
2019-12-16shader/texture: Remove unnecesary parenthesisReinUsesLisp
2019-12-11Shader_IR: Correct TLD4S Depth Compare.Fernando Sahmkow
2019-12-11Shader_Ir: Correct TLD4S encoding and implement f16 flag.Fernando Sahmkow
2019-12-11Shader_Ir: default failed tracks on bindless samplers to null values.Fernando Sahmkow
2019-12-10shader: Implement MEMBAR.GLReinUsesLisp
2019-12-09shader_ir/other: Implement S2R InvocationIdReinUsesLisp
2019-12-09shader: Keep track of shaders using warp instructionsReinUsesLisp
2019-12-09shader_ir/memory: Implement patch storesReinUsesLisp
2019-12-06Merge pull request #3109 from FernandoS27/new-instrbunnei
2019-11-22shader/texture: Handle TLDS texture type mismatchesReinUsesLisp
2019-11-22shader/texture: Deduce texture buffers from lockerReinUsesLisp
2019-11-19shader/other: Reduce DEPBAR log severityReinUsesLisp
2019-11-18Shader_IR: Address FeedbackFernando Sahmkow
2019-11-14Shader_IR: Implement TXD instruction.Fernando Sahmkow
2019-11-14Shader_IR: Implement FLO instruction.Fernando Sahmkow
2019-11-07shader_ir/warp: Implement FSWZADDReinUsesLisp
2019-11-07gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsicsReinUsesLisp
2019-11-07shader/decode: Reduce severity of arithmetic rounding warningsReinUsesLisp
2019-11-07shader/arithmetic: Reduce RRO stub severityReinUsesLisp
2019-11-07shader/texture: Remove NODEP warningsReinUsesLisp
2019-11-06Merge pull request #3039 from ReinUsesLisp/cleanup-samplersRodrigo Locatti
2019-10-30Shader_IR: Fix regression on TLD4Fernando Sahmkow
2019-10-30Shader_IR: Fix TLD4 and add Bindless Variant.Fernando Sahmkow
2019-10-29shader/node: Unpack bindless texture encodingReinUsesLisp
2019-10-26Merge pull request #2976 from FernandoS27/cache-fast-brx-rebasedRodrigo Locatti
2019-10-26Shader_IR: Address Feedback.Fernando Sahmkow
2019-10-25Merge pull request #3013 from FernandoS27/tld4s-fixRodrigo Locatti
2019-10-25Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...Fernando Sahmkow
2019-10-23video_core/shader: Resolve instances of variable shadowingLioncash
2019-10-22Shader_Ir: Fix TLD4S from using a component mask.Fernando Sahmkow
2019-10-22shader_ir/memory: Ignore global memory when tracking failsReinUsesLisp
2019-10-07shader/half_set_predicate: Fix HSETP2 for constant buffersReinUsesLisp
2019-10-07shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUGReinUsesLisp
2019-09-23Merge pull request #2869 from ReinUsesLisp/suldbunnei