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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2019-12-09
shader_ir/other: Implement S2R InvocationId
ReinUsesLisp
2019-12-09
shader: Keep track of shaders using warp instructions
ReinUsesLisp
2019-12-09
shader_ir/memory: Implement patch stores
ReinUsesLisp
2019-12-06
Merge pull request #3109 from FernandoS27/new-instr
bunnei
2019-11-22
shader/texture: Handle TLDS texture type mismatches
ReinUsesLisp
2019-11-22
shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-19
shader/other: Reduce DEPBAR log severity
ReinUsesLisp
2019-11-18
Shader_IR: Address Feedback
Fernando Sahmkow
2019-11-14
Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-14
Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-07
shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-07
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-07
shader/decode: Reduce severity of arithmetic rounding warnings
ReinUsesLisp
2019-11-07
shader/arithmetic: Reduce RRO stub severity
ReinUsesLisp
2019-11-07
shader/texture: Remove NODEP warnings
ReinUsesLisp
2019-11-06
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
Rodrigo Locatti
2019-10-30
Shader_IR: Fix regression on TLD4
Fernando Sahmkow
2019-10-30
Shader_IR: Fix TLD4 and add Bindless Variant.
Fernando Sahmkow
2019-10-29
shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-26
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Rodrigo Locatti
2019-10-26
Shader_IR: Address Feedback.
Fernando Sahmkow
2019-10-25
Merge pull request #3013 from FernandoS27/tld4s-fix
Rodrigo Locatti
2019-10-25
Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...
Fernando Sahmkow
2019-10-23
video_core/shader: Resolve instances of variable shadowing
Lioncash
2019-10-22
Shader_Ir: Fix TLD4S from using a component mask.
Fernando Sahmkow
2019-10-22
shader_ir/memory: Ignore global memory when tracking fails
ReinUsesLisp
2019-10-07
shader/half_set_predicate: Fix HSETP2 for constant buffers
ReinUsesLisp
2019-10-07
shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG
ReinUsesLisp
2019-09-23
Merge pull request #2869 from ReinUsesLisp/suld
bunnei
2019-09-21
Merge pull request #2878 from FernandoS27/icmp
Rodrigo Locatti
2019-09-21
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
Shader_IR: ICMP corrections and fixes
Fernando Sahmkow
2019-09-20
Merge pull request #2855 from ReinUsesLisp/shfl
bunnei
2019-09-19
Shader_IR: Implement ICMP.
Fernando Sahmkow
2019-09-18
Merge pull request #2784 from ReinUsesLisp/smem
bunnei
2019-09-17
shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-10
shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-10
Merge pull request #2823 from ReinUsesLisp/shr-clamp
bunnei
2019-09-05
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
2019-09-05
shader_ir: Implement LD_S
ReinUsesLisp
2019-09-05
shader_ir: Implement ST_S
ReinUsesLisp
2019-09-04
shader/shift: Implement SHR wrapped and clamped variants
ReinUsesLisp
2019-09-04
half_set_predicate: Fix predicate assignments
ReinUsesLisp
2019-09-03
Merge pull request #2812 from ReinUsesLisp/f2i-selector
bunnei
2019-09-03
Merge pull request #2811 from ReinUsesLisp/fsetp-fix
bunnei
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-29
Merge pull request #2758 from ReinUsesLisp/packed-tid
bunnei
2019-08-28
shader_ir/conversion: Split int and float selector and implement F2F H1
ReinUsesLisp
2019-08-27
shader_ir/conversion: Implement F2I F16 Ra.H1
ReinUsesLisp
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