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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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texture.cpp
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2019-12-26
Merge pull request #3228 from ReinUsesLisp/ptp
bunnei
2019-12-17
shader/texture: Properly shrink unused entries in size mismatches
ReinUsesLisp
2019-12-16
shader/texture: Implement TLD4.PTP
ReinUsesLisp
2019-12-16
shader/texture: Enable arrayed TLD4
ReinUsesLisp
2019-12-16
shader/texture: Implement AOFFI for TLD4S
ReinUsesLisp
2019-12-16
shader/texture: Remove unnecesary parenthesis
ReinUsesLisp
2019-12-11
Shader_IR: Correct TLD4S Depth Compare.
Fernando Sahmkow
2019-12-11
Shader_Ir: Correct TLD4S encoding and implement f16 flag.
Fernando Sahmkow
2019-12-11
Shader_Ir: default failed tracks on bindless samplers to null values.
Fernando Sahmkow
2019-12-06
Merge pull request #3109 from FernandoS27/new-instr
bunnei
2019-11-22
shader/texture: Handle TLDS texture type mismatches
ReinUsesLisp
2019-11-22
shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-18
Shader_IR: Address Feedback
Fernando Sahmkow
2019-11-14
Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-07
shader/texture: Remove NODEP warnings
ReinUsesLisp
2019-11-06
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
Rodrigo Locatti
2019-10-30
Shader_IR: Fix regression on TLD4
Fernando Sahmkow
2019-10-30
Shader_IR: Fix TLD4 and add Bindless Variant.
Fernando Sahmkow
2019-10-29
shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-26
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Rodrigo Locatti
2019-10-26
Shader_IR: Address Feedback.
Fernando Sahmkow
2019-10-25
Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...
Fernando Sahmkow
2019-10-22
Shader_Ir: Fix TLD4S from using a component mask.
Fernando Sahmkow
2019-07-16
shader_ir: Rename Get/SetTemporal to Get/SetTemporary
Lioncash
2019-07-14
shader: Allow tracking of indirect buffers without variable offset
ReinUsesLisp
2019-07-07
shader/texture: Add F16 support for TLDS
ReinUsesLisp
2019-06-24
decode/texture: Address feedback
ReinUsesLisp
2019-06-20
shader: Implement texture buffers
ReinUsesLisp
2019-06-05
shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
2019-05-09
video_core/shader/decode/texture: Remove unused variable from GetTld4Code()
Lioncash
2019-05-04
shader/decode/texture: Remove unused variable
Lioncash
2019-04-26
shader_ir/texture: Fix sampler const buffer key shift
ReinUsesLisp
2019-04-08
Adapt Bindless to work with AOFFI
Fernando Sahmkow
2019-04-08
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
Fernando Sahmkow
2019-04-08
Fix TMML
Fernando Sahmkow
2019-04-08
Refactor GetTextureCode and GetTexCode to use an optional instead of optional...
Fernando Sahmkow
2019-04-08
Implement TXQ_B
Fernando Sahmkow
2019-04-08
Implement TMML_B
Fernando Sahmkow
2019-04-08
Corrections to TEX_B
Fernando Sahmkow
2019-04-08
Unify both sampler types.
Fernando Sahmkow
2019-04-08
Implement Bindless Samplers and TEX_B in the IR.
Fernando Sahmkow
2019-03-31
shader_ir/decode: Silent implicit sign conversion warning
Mat M
2019-03-30
shader_ir/decode: Implement AOFFI for TEX and TLD4
ReinUsesLisp
2019-02-26
shader/decode: Remove extras from MetaTexture
ReinUsesLisp
2019-02-26
shader/decode: Split memory and texture instructions decoding
ReinUsesLisp