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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2019-05-29
Merge pull request #2446 from ReinUsesLisp/tid
bunnei
2019-05-23
shader/decode/*: Eliminate indirect inclusions
Lioncash
2019-05-20
shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
ReinUsesLisp
2019-05-02
shader_ir/other: Implement IPA.IDX
ReinUsesLisp
2019-05-02
shader: Remove unused AbufNode Ipa mode
ReinUsesLisp
2019-02-14
shader_decompiler: Improve Accuracy of Attribute Interpolation.
Fernando Sahmkow
2019-02-03
shader_ir: Rename BasicBlock to NodeBlock
ReinUsesLisp
2019-02-03
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
ReinUsesLisp
2019-01-15
shader_ir: Pass to decoder functions basic block's code
ReinUsesLisp
2019-01-15
shader_decode: Use proper primitive names
ReinUsesLisp
2019-01-15
shader_ir: Remove Ipa primitive
ReinUsesLisp
2019-01-15
video_core: Implement IR based geometry shaders
ReinUsesLisp
2019-01-15
shader_ir: Fixup file inclusions and clang-format
ReinUsesLisp
2019-01-15
shader_decode: Implement MOV_SYS
ReinUsesLisp
2019-01-15
shader_decode: Implement BRA internal flag
ReinUsesLisp
2019-01-15
shader_decode: Implement PBK and BRK
ReinUsesLisp
2019-01-15
shader_decode: Stub DEPBAR
ReinUsesLisp
2019-01-15
shader_decode: Implement SSY and SYNC
ReinUsesLisp
2019-01-15
shader_decode: Partially implement BRA
ReinUsesLisp
2019-01-15
shader_decode: Implement IPA
ReinUsesLisp
2019-01-15
shader_decode: Implement EXIT
ReinUsesLisp
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp