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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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renderer_vulkan
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Author
2020-02-15
texture: Implement R32I
ReinUsesLisp
2020-02-14
maxwell_3d: Unify draw methods
ReinUsesLisp
2020-02-14
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
2020-02-13
vk_shader_decompiler: Fix vertex id and instance id
ReinUsesLisp
2020-02-04
vk_rasterizer: Use noexcept variants of std::bitset
ReinUsesLisp
2020-02-03
Merge pull request #3337 from ReinUsesLisp/vulkan-staged
bunnei
2020-02-01
Merge pull request #3282 from FernandoS27/indexed-samplers
bunnei
2020-01-29
yuzu: Implement Vulkan frontend
ReinUsesLisp
2020-01-29
settings: Add settings for graphics backend
ReinUsesLisp
2020-01-26
shader/memory: Implement ATOM.ADD
ReinUsesLisp
2020-01-25
Shader_IR: Address feedback.
Fernando Sahmkow
2020-01-24
Shader_IR: Correct Custom Variable assignment.
Fernando Sahmkow
2020-01-24
Shader_IR: Implement Injectable Custom Variables to the IR.
Fernando Sahmkow
2020-01-24
vk_shader_decompiler: Disable default values on unwritten render targets
ReinUsesLisp
2020-01-20
Merge pull request #3330 from ReinUsesLisp/vk-blit-screen
Fernando Sahmkow
2020-01-20
vk_blit_screen: Address feedback
ReinUsesLisp
2020-01-20
Merge pull request #3328 from ReinUsesLisp/vulkan-atoms
bunnei
2020-01-19
Merge pull request #3322 from ReinUsesLisp/vk-front-face
bunnei
2020-01-19
vk_blit_screen: Initial implementation
ReinUsesLisp
2020-01-19
Merge pull request #3313 from ReinUsesLisp/vk-rasterizer
bunnei
2020-01-19
vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
ReinUsesLisp
2020-01-18
vk_graphics_pipeline: Set front facing properly
ReinUsesLisp
2020-01-18
Merge pull request #3312 from ReinUsesLisp/atoms-u32
bunnei
2020-01-17
vk_rasterizer: Address feedback
ReinUsesLisp
2020-01-16
vk_rasterizer: Implement Vulkan's rasterizer
ReinUsesLisp
2020-01-16
renderer_vulkan: Add header as placeholder
ReinUsesLisp
2020-01-16
Merge pull request #3300 from ReinUsesLisp/vk-texture-cache
bunnei
2020-01-16
vk_texture_cache: Address feedback
ReinUsesLisp
2020-01-16
shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
2020-01-16
vk_texture_cache: Fix typo in commentary
Rodrigo Locatti
2020-01-13
Merge pull request #3290 from ReinUsesLisp/gl-clamp
bunnei
2020-01-13
vk_texture_cache: Implement generic texture cache on Vulkan
ReinUsesLisp
2020-01-10
vk_compute_pass: Address feedback
Rodrigo Locatti
2020-01-10
maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver
ReinUsesLisp
2020-01-08
vk_compute_pass: Add compute passes to emulate missing Vulkan features
ReinUsesLisp
2020-01-08
vk_shader_util: Add helper to build SPIR-V shaders
ReinUsesLisp
2020-01-06
vk_pipeline_cache: Initial implementation
ReinUsesLisp
2020-01-06
vk_graphics_pipeline: Initial implementation
ReinUsesLisp
2020-01-06
vk_compute_pipeline: Initial implementation
ReinUsesLisp
2020-01-06
vk_pipeline_cache: Add file and define descriptor update template filler
ReinUsesLisp
2020-01-06
fixed_pipeline_state: Add depth clamp
ReinUsesLisp
2020-01-06
vk_rasterizer: Add placeholder
ReinUsesLisp
2020-01-06
Merge pull request #3276 from ReinUsesLisp/pipeline-reqs
bunnei
2020-01-06
vk_renderpass_cache: Initial implementation
ReinUsesLisp
2020-01-06
vk_update_descriptor: Initial implementation
ReinUsesLisp
2020-01-06
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
ReinUsesLisp
2020-01-06
vk_memory_manager: Misc changes
ReinUsesLisp
2020-01-06
vk_buffer_cache: Temporarily remove buffer cache
ReinUsesLisp
2020-01-05
Merge pull request #3264 from ReinUsesLisp/vk-descriptor-pool
Fernando Sahmkow
2020-01-04
Merge pull request #3258 from FernandoS27/shader-amend
bunnei
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