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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_vulkan
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vk_rasterizer.cpp
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Author
2021-07-22
shader: Fix rasterizer integration order issues
ReinUsesLisp
2021-07-22
vk_pipeline_cache: Add pipeline cache
ReinUsesLisp
2021-07-22
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-22
shader: Initial support for textures and TEX
ReinUsesLisp
2021-07-22
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
2021-07-22
shader: Primitive Vulkan integration
ReinUsesLisp
2021-07-22
shader: Remove old shader management
ReinUsesLisp
2021-07-20
Merge pull request #6629 from FernandoS27/accel-dma-2
bunnei
2021-07-13
vk_rasterizer: Only clear valid color attachments
ameerj
2021-07-13
DMAEngine: Accelerate BufferClear
Fernando Sahmkow
2021-07-11
accelerateDMA: Accelerate Buffer Copies.
Fernando Sahmkow
2021-07-09
Fence Manager: remove reference fencing.
Fernando Sahmkow
2021-07-09
Fence Manager: Force ordering on WFI.
Fernando Sahmkow
2021-07-09
Fence Manager: Add fences on Reference Count.
Fernando Sahmkow
2021-07-04
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
2021-06-01
buffer_cache: Simplify uniform disabling logic
ameerj
2021-04-14
common: Move settings to common from core.
bunnei
2021-03-13
renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-02-15
vk_rasterizer: Fix loading shader addresses twice
ReinUsesLisp
2021-02-13
fixed_pipeline_cache: Use dirty flags to lazily update key
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-01-15
vulkan_memory_allocator: Add "download" memory usage hint
ReinUsesLisp
2021-01-15
renderer_vulkan: Rename Vulkan memory manager to memory allocator
ReinUsesLisp
2021-01-08
vk_fence_manager: Use timeline semaphores instead of spin waits
ReinUsesLisp
2021-01-05
Merge pull request #5289 from ReinUsesLisp/vulkan-device
bunnei
2021-01-04
Merge pull request #5292 from ReinUsesLisp/empty-set
LC
2021-01-04
vk_rasterizer: Skip binding empty descriptor sets on compute
ReinUsesLisp
2021-01-04
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
2021-01-03
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2020-12-31
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapp...
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-10-13
vk_graphics_pipeline: Manage primitive topology as fixed state
ReinUsesLisp
2020-09-19
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-08-20
vk_state_tracker: Fix primitive topology
ReinUsesLisp
2020-08-16
move thread 1/4 count computation into allocate workers method
ameerj
2020-08-16
Address feedback, add shader compile notifier, update setting text
ameerj
2020-08-16
Address feedback. Bruteforce delete duplicates
ameerj
2020-08-16
Vk Async pipeline compilation
ameerj
2020-08-03
vulkan: Silence more -Wmissing-field-initializer warnings
Lioncash
2020-07-21
vk_rasterizer: Remove unused variable in Clear()
Lioncash
2020-07-16
vk_rasterizer: Make use of designated initializers where applicable
Lioncash
2020-07-10
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
ReinUsesLisp
2020-06-26
vk_rasterizer: Use nullptr for <pSizes> in CmdBindVertexBuffers2EXT
ReinUsesLisp
2020-06-26
vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible
ReinUsesLisp
2020-06-26
vk_rasterizer: Use VK_EXT_extended_dynamic_state
ReinUsesLisp
2020-06-26
fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_state
ReinUsesLisp
2020-06-26
Merge pull request #4111 from ReinUsesLisp/preserve-contents-vk
bunnei
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