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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2019-02-03maxwell_3d: Allow texture handles with TIC id zeroReinUsesLisp
2019-02-01Merge pull request #2074 from ReinUsesLisp/shader-ir-unify-offsetbunnei
2019-02-01Merge pull request #2067 from ReinUsesLisp/workaround-fbbunnei
2019-02-01rasterizer_interface: Remove unused AccelerateFill operationReinUsesLisp
2019-02-01video_core: Remove unused Fill surface typeReinUsesLisp
2019-01-30gl_rasterizer_cache: Fixup test clauseReinUsesLisp
2019-01-30gl_rasterizer_cache: Guard clause swizzle testingMat M
2019-01-30gl_state: Remove texture target trackingReinUsesLisp
2019-01-30gl_rasterizer_cache: Move swizzling to textures instead of stateReinUsesLisp
2019-01-30gl_state: Use DSA and multi bind to update texture bindingsReinUsesLisp
2019-01-30gl_rasterizer: Use DSA for texturesReinUsesLisp
2019-01-30Merge pull request #1485 from FernandoS27/render-infobunnei
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp
2019-01-29Merge pull request #2070 from ReinUsesLisp/cubearray-viewbunnei
2019-01-30gl_shader_cache: Use explicit bindingsReinUsesLisp
2019-01-30gl_rasterizer: Implement global memory managementReinUsesLisp
2019-01-30shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-01-29gl_shader_cache: Fix texture view for cubemaps as cubemap arraysReinUsesLisp
2019-01-29gl_rasterizer: Workaround invalid zeta clearsReinUsesLisp
2019-01-25Merge pull request #1927 from ReinUsesLisp/shader-irbunnei
2019-01-23frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.bunnei
2019-01-22maxwell_3d: Set rt_separate_frag_data to 1 by defaultReinUsesLisp
2019-01-20Merge pull request #2008 from ReinUsesLisp/dirty-framebuffersbunnei
2019-01-20Merge pull request #2002 from ReinUsesLisp/dsa-vao-bufferbunnei
2019-01-18gl_rasterizer: Silent unsafe mix warningReinUsesLisp
2019-01-15gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compati...ReinUsesLisp
2019-01-15gl_shader_decompiler: Inline textureGather componentReinUsesLisp
2019-01-15shader_ir: Remove composite primitives and use temporals insteadReinUsesLisp
2019-01-15gl_shader_decompiler: Fixup AssignCompositeHalfReinUsesLisp
2019-01-15shader_decode: Use proper primitive namesReinUsesLisp
2019-01-15shader_decode: Use BitfieldExtract instead of shift + andReinUsesLisp
2019-01-15shader_ir: Remove Ipa primitiveReinUsesLisp
2019-01-15gl_shader_decompiler: Use rasterizer's UBO size limitReinUsesLisp
2019-01-15gl_shader_gen: Fixup code formattingReinUsesLisp
2019-01-15video_core: Rename glsl_decompiler to gl_shader_decompilerReinUsesLisp
2019-01-15glsl_decompiler: Fixup geometry shadersReinUsesLisp
2019-01-15video_core: Implement IR based geometry shadersReinUsesLisp
2019-01-15video_core: Replace gl_shader_decompilerReinUsesLisp
2019-01-09gl_rasterizer: Workaround Intel VAO DSA bugReinUsesLisp
2019-01-08gl_global_cache: Add dummy global cache managerReinUsesLisp
2019-01-07gl_rasterizer: Skip framebuffer configuration if rendertargets have not been ...ReinUsesLisp
2019-01-07Merge pull request #1999 from ReinUsesLisp/dirty-shaderbunnei
2019-01-07gl_rasterizer_cache: Use dirty flags for the depth bufferReinUsesLisp
2019-01-07gl_rasterizer_cache: Use dirty flags for color buffersReinUsesLisp
2019-01-07gl_shader_cache: Use dirty flags for shadersReinUsesLisp
2019-01-06gl_stream_buffer: Use DSA for buffer managementReinUsesLisp
2019-01-06gl_rasterizer: Use DSA for vertex array objectsReinUsesLisp
2019-01-06gl_state: Drop uniform buffer state trackingReinUsesLisp
2019-01-05gl_rasterizer_cache: Use GL_STREAM_COPY for PBOsReinUsesLisp
2019-01-02Merge pull request #1961 from ReinUsesLisp/tex-view-2dbunnei