aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2019-04-23gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader ca...unknown
2019-04-23gl_shader_disk_cache: Remove per shader compressionunknown
2019-04-23Merge pull request #2422 from ReinUsesLisp/fixup-samplersHexagon12
2019-04-23Merge pull request #2425 from FernandoS27/y-directionHexagon12
2019-04-22Merge pull request #2383 from ReinUsesLisp/aoffi-testbunnei
2019-04-22Merge pull request #2403 from FernandoS27/compressed-linearbunnei
2019-04-22Merge pull request #2411 from FernandoS27/unsafe-gpubunnei
2019-04-21Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.Fernando Sahmkow
2019-04-19Merge pull request #2409 from ReinUsesLisp/half-floatsbunnei
2019-04-19Apply Position Y DirectionFernando Sahmkow
2019-04-19RasterizerCache Redesign: Flush Fernando Sahmkow
2019-04-19gl_state: Fix samplers memory corruptionReinUsesLisp
2019-04-18video_core: Silent -Wswitch warningsReinUsesLisp
2019-04-17Merge pull request #2318 from ReinUsesLisp/sampler-cachebunnei
2019-04-17Merge pull request #2348 from FernandoS27/guest-bindlessbunnei
2019-04-16Merge pull request #2384 from ReinUsesLisp/gl-state-clearbunnei
2019-04-16Merge pull request #2092 from ReinUsesLisp/stgbunnei
2019-04-16Document unsafe versions and add BlockCopyUnsafeFernando Sahmkow
2019-04-15Use ReadBlockUnsafe for Shader CacheFernando Sahmkow
2019-04-15shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmeticReinUsesLisp
2019-04-15gl_shader_decompiler: Fix MrgH0 decompilationReinUsesLisp
2019-04-15shader_ir/decode: Implement half float saturationReinUsesLisp
2019-04-15renderer_opengl: Implement half float NaN comparisonsReinUsesLisp
2019-04-15Support compressed formats on linear textures.Fernando Sahmkow
2019-04-15Correct Pitch in Fermi2DFernando Sahmkow
2019-04-14gl_shader_decompiler: Use variable AOFFI on supported hardwareReinUsesLisp
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp
2019-04-13Merge pull request #2373 from FernandoS27/z32bunnei
2019-04-13Merge pull request #2386 from ReinUsesLisp/shader-managerbunnei
2019-04-11gl_rasterizer_cache: Relax restrictions on FastCopySurface and FastLayeredCop...Fernando Sahmkow
2019-04-10Merge pull request #2372 from FernandoS27/fermi-fixbunnei
2019-04-10gl_shader_manager: Move code to source file and minor clean upReinUsesLisp
2019-04-10gl_rasterizer: Apply just the needed state on ClearReinUsesLisp
2019-04-10gl_device: Implement interface and add uniform offset alignmentReinUsesLisp
2019-04-10Merge pull request #2345 from ReinUsesLisp/multibindbunnei
2019-04-09Merge pull request #2375 from FernandoS27/fix-ldcbunnei
2019-04-09Remove bounding in LD_CFernando Sahmkow
2019-04-09Merge pull request #2354 from lioncash/headerbunnei
2019-04-09Correct Fermi Copy on Linear Textures.Fernando Sahmkow
2019-04-09Correct depth compare with color formats for R32FFernando Sahmkow
2019-04-08gl_backend: Align Pixel StorageFernando Sahmkow
2019-04-08Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.Fernando Sahmkow
2019-04-08Fix bad rebaseFernando Sahmkow
2019-04-08Simplify ConstBufferAccessorFernando Sahmkow
2019-04-08Fixes to Const Buffer Accessor and FormattingFernando Sahmkow
2019-04-08Implement Bindless Handling on SetupTextureFernando Sahmkow
2019-04-08Unify both sampler types.Fernando Sahmkow
2019-04-08Implement Bindless Samplers and TEX_B in the IR.Fernando Sahmkow
2019-04-08Implement Const Buffer AccessorFernando Sahmkow
2019-04-07Merge pull request #2300 from FernandoS27/null-shaderbunnei