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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2020-04-25shader/arithmetic_integer: Implement CC for IADDReinUsesLisp
2020-04-22GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,Fernando Sahmkow
2020-04-22Async GPU: Correct flushing behavior to be similar to old async GPU behavior.Fernando Sahmkow
2020-04-22ShaderCache/PipelineCache: Cache null shaders.Fernando Sahmkow
2020-04-22Address Feedback.Fernando Sahmkow
2020-04-22Fix GCC error.Fernando Sahmkow
2020-04-22QueryCache: Implement Async Flushes.Fernando Sahmkow
2020-04-22OpenGL: Guarantee writes to Buffers.Fernando Sahmkow
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow
2020-04-22FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow
2020-04-22FenceManager: Implement async buffer cache flushes on High settingsFernando Sahmkow
2020-04-22GPU: Fix rebase errors.Fernando Sahmkow
2020-04-22Rasterizer: Disable fence managing in synchronous gpu.Fernando Sahmkow
2020-04-22ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow
2020-04-22GPU: Implement a Fence Manager.Fernando Sahmkow
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow
2020-04-22BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow
2020-04-22UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow
2020-04-21Merge pull request #3714 from lioncash/copiesbunnei
2020-04-18Merge pull request #3716 from bunnei/fix-another-impl-fallthroughMat M
2020-04-18video_core: gl_shader_decompiler: Fix implicit fallthrough errors.bunnei
2020-04-17gl_shader_decompiler: Avoid copies where applicableLioncash
2020-04-17video_code: Fix implicit switch fallthrough.Markus Wick
2020-04-17Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"Rodrigo Locatti
2020-04-17Merge pull request #3682 from lioncash/uambunnei
2020-04-16Merge pull request #3673 from lioncash/extrabunnei
2020-04-16Merge pull request #3600 from ReinUsesLisp/no-pointer-buf-cacheFernando Sahmkow
2020-04-16buffer_cache: Return handles instead of pointer to handlesReinUsesLisp
2020-04-15gl_query_cache: Resolve use-after-move in CachedQuery move assignment operatorLioncash
2020-04-15gl_device: Mark stage_swizzle as constexprLioncash
2020-04-15CMakeLists: Specify -Wextra on linux buildsLioncash
2020-04-15Merge pull request #3612 from ReinUsesLisp/redFernando Sahmkow
2020-04-15CMakeLists: Make -Wreorder a compile-time errorLioncash
2020-04-15Merge pull request #3662 from ReinUsesLisp/constant-attrsMat M
2020-04-15Merge pull request #3656 from ReinUsesLisp/glsl-full-decompileMat M
2020-04-15Merge pull request #3654 from ReinUsesLisp/fix-fb-attachMat M
2020-04-14Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"ReinUsesLisp
2020-04-14gl_rasterizer: Implement constant vertex attributesReinUsesLisp
2020-04-14gl_shader_cache: Use CompileDepth::FullDecompile on GLSLReinUsesLisp
2020-04-13gl_texture_cache: Fix layered texture attachment base levelReinUsesLisp
2020-04-13Merge pull request #3651 from ReinUsesLisp/line-widthsMat M
2020-04-13Merge pull request #3638 from ReinUsesLisp/remove-preserve-contentsMat M
2020-04-13Merge pull request #3627 from ReinUsesLisp/layered-viewMat M
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-04-12gl_shader_decompiler: Implement merges with bitfieldInsertReinUsesLisp
2020-04-12gl_shader_decompiler: Improve generated code in HMergeH*ReinUsesLisp
2020-04-11texture_cache: Remove preserve_contentsReinUsesLisp
2020-04-08gl_texture_cache: Attach view instead of base texture for layered attachmentsReinUsesLisp
2020-04-08Memory: Address Feedback.Fernando Sahmkow