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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2019-06-24gl_texture_cache: Explicitly add indirect includeReinUsesLisp
2019-06-24renderer_opengl/utils: Remove unused includes and unused forward declarationReinUsesLisp
2019-06-24gl_texture_cache: Address some feedbackReinUsesLisp
2019-06-24gl_shader_disk_cache: Address feedbackReinUsesLisp
2019-06-24gl_shader_decompiler: Address feedbackReinUsesLisp
2019-06-20texture_cache: Style and CorrectionsFernando Sahmkow
2019-06-20shader_cache: Correct versioning and size calculation.Fernando Sahmkow
2019-06-20texture_cache: Implement texception detection and texture barriers.Fernando Sahmkow
2019-06-20gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.Fernando Sahmkow
2019-06-20gl_texture_cache: Correct Image BlitFernando Sahmkow
2019-06-20texture_cache: Use siblings textures on Rebuild and fix possible error on bli...Fernando Sahmkow
2019-06-20texture_cache: Remove old rasterizer cacheFernando Sahmkow
2019-06-20texture_cache: eliminate accelerated depth->color/color->depth copies due to ...Fernando Sahmkow
2019-06-20texture_cache: Optimize GetSurface and use references on functions that don't...Fernando Sahmkow
2019-06-20texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow
2019-06-20texture_cache uncompress-compress is untopological.Fernando Sahmkow
2019-06-20Fix rebase errorsFernando Sahmkow
2019-06-20texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow
2019-06-20gl_shader_decompiler: Implement image binding settingsReinUsesLisp
2019-06-20shader: Decode SUST and implement backing image functionalityReinUsesLisp
2019-06-20gl_rasterizer: Track texture buffer usageReinUsesLisp
2019-06-20video_core: Make ARB_buffer_storage a required extensionReinUsesLisp
2019-06-20gl_rasterizer_cache: Use texture buffers to emulate texture buffersReinUsesLisp
2019-06-20maxwell_3d: Partially implement texture buffers as 1D texturesReinUsesLisp
2019-06-20gl_shader_decompiler: Allow 1D textures to be texture buffersReinUsesLisp
2019-06-20texture_cache: Implement Guard mechanismFernando Sahmkow
2019-06-20texture_cache: General FixesFernando Sahmkow
2019-06-20gl_framebuffer_cache: Use a hashed struct to cache framebuffersReinUsesLisp
2019-06-20texture_cache return invalid buffer on deactivated color_maskFernando Sahmkow
2019-06-20gl_texture_cache: Make main views be proxy textures instead of a full view.Fernando Sahmkow
2019-06-20Remove Framebuffer reconfiguration and restrict rendertarget protectionFernando Sahmkow
2019-06-20Reduce amount of size calculations.Fernando Sahmkow
2019-06-20texture_cache: Correct premature texceptionsFernando Sahmkow
2019-06-20texture_cache: Implement guest flushingFernando Sahmkow
2019-06-20Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow
2019-06-20surface_view: Add constructor for ViewParamsReinUsesLisp
2019-06-20Correct Mipmaps View method in Texture CacheFernando Sahmkow
2019-06-20Change texture_cache chaching from GPUAddr to CacheAddrFernando Sahmkow
2019-06-20Implement Texture Cache V2Fernando Sahmkow
2019-06-20Add OGLTextureViewFernando Sahmkow
2019-06-20Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flu...Fernando Sahmkow
2019-06-20texture_cache: Remove execution context copies from the texture cacheReinUsesLisp
2019-06-20gl_texture_cache: Implement fermi copiesReinUsesLisp
2019-06-20texture_cache: Split texture cache into different filesReinUsesLisp
2019-06-20texture_cache: Move staging buffer into a generic implementationReinUsesLisp
2019-06-20texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp
2019-06-20gl_texture_cache: Minor changesReinUsesLisp
2019-06-20gl_texture_cache: Add copy from multiple overlaps into a single surfaceReinUsesLisp
2019-06-20gl_texture_cache: Attach surface textures instead of viewsReinUsesLisp
2019-06-20gl_texture_cache: Add fast copy pathReinUsesLisp