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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2018-09-08
gl_rasterizer_cache: Track texture depth.
bunnei
2018-09-08
gl_rasterizer_cache: Remove impl. of FlushGLBuffer.
bunnei
2018-09-08
gl_rasterizer_cache: Keep track of texture type per surface.
bunnei
2018-09-08
gl_rasterizer_cache: Remove unused DownloadGLTexture.
bunnei
2018-09-08
gl_state: Keep track of texture target.
bunnei
2018-09-06
Merge pull request #1253 from lioncash/explicit
bunnei
2018-09-06
Merge pull request #1255 from bunnei/minor-opt
bunnei
2018-09-06
gl_rasterizer: Call state.Apply only once on SetupShaders.
bunnei
2018-09-06
gl_shader_decompiler: Implement saturate mode for IPA.
bunnei
2018-09-06
gl_buffer_cache: Default initialize member variables
Lioncash
2018-09-06
gl_buffer_cache: Make GetHandle() a const member function
Lioncash
2018-09-06
gl_buffer_cache: Remove unnecessary includes
Lioncash
2018-09-06
gl_buffer_cache: Make constructor explicit
Lioncash
2018-09-06
gl_shader_gen: Initialize position.
Markus Wick
2018-09-05
Merge pull request #1243 from degasus/VAO_cache
bunnei
2018-09-05
Merge pull request #1244 from FernandoS27/ipa
bunnei
2018-09-05
Implemented IPA Properly
FernandoS27
2018-09-05
gl_rasterizer: Skip TODO log.
Markus Wick
2018-09-05
gl_rasterizer: Implement a VAO cache.
Markus Wick
2018-09-05
renderer_opengl: Implement a buffer cache.
Markus Wick
2018-09-04
gl_shader_cache: Use an u32 for the binding point cache.
Markus Wick
2018-09-04
Merge pull request #1232 from lioncash/copy
bunnei
2018-09-04
Update microprofile scopes.
Markus Wick
2018-09-02
gl_shader_decompiler: Use used_shaders member variable directly within Genera...
Lioncash
2018-09-02
Merge pull request #1215 from ogniK5377/texs-nodep-assert
bunnei
2018-09-02
Merge pull request #1214 from ogniK5377/ipa-assert
bunnei
2018-09-02
Merge pull request #1216 from ogniK5377/ffma-assert
bunnei
2018-09-01
Removed saturate assert
David Marcec
2018-09-01
Removed saturate assert
David Marcec
2018-09-01
Changed tab5980_0 default from 0 -> 1
David Marcec
2018-09-01
Added FMUL asserts
David Marcec
2018-09-01
Added FFMA asserts
David Marcec
2018-09-01
Added assert for TEXS nodep
David Marcec
2018-09-01
Added better asserts to IPA, Renamed IPA modes to match mesa
David Marcec
2018-08-31
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-31
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
bunnei
2018-08-31
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
bunnei
2018-08-31
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
bunnei
2018-08-31
gl_rasterizer: Fix issues with the rasterizer cache.
bunnei
2018-08-31
Implement BC6H_UF16 & BC6H_SF16 (#1092)
greggameplayer
2018-08-31
Merge pull request #1204 from lioncash/pimpl
bunnei
2018-08-31
Merge pull request #1207 from degasus/hotfix
bunnei
2018-08-31
core: Make the main System class use the PImpl idiom
Lioncash
2018-08-31
Report correct shader size.
Markus Wick
2018-08-31
Added predicate comparison GreaterEqualWithNan
Hexagon12
2018-08-30
gl_shader_decompiler: Implement POPC (#1203)
Laku
2018-08-30
Merge pull request #1200 from bunnei/improve-ipa
bunnei
2018-08-29
Shaders: Implemented IADD3
tech4me
2018-08-29
gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
bunnei
2018-08-28
Merge pull request #1193 from lioncash/priv
bunnei
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