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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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renderer_opengl
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Author
2023-03-12
general: fix spelling mistakes
Liam
2023-03-11
Merge pull request #9913 from ameerj/acc-dma-refactor
Fernando S
2023-03-10
Merge pull request #9925 from ameerj/gl-sync-signal
liamwhite
2023-03-08
OpenGL: Prefer glClientWaitSync for OGLSync objects
ameerj
2023-03-08
Merge pull request #9896 from Kelebek1/d24s8
liamwhite
2023-03-06
gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy
ameerj
2023-03-06
Refactor AccelerateDMA code
ameerj
2023-03-05
Engines: Implement Accelerate DMA Texture.
Fernando Sahmkow
2023-03-04
Check all swizzle components for red, not just [0], pass float border color r...
Kelebek1
2023-02-22
configuration: Add async ASTC decode setting
ameerj
2023-02-19
Merge pull request #9588 from liamwhite/bylaws-reverts
liamwhite
2023-02-12
Merge pull request #9746 from ameerj/ogl-msaa-texcache
bunnei
2023-02-11
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-01-29
gl_compute_pipeline: Force context flush when loading shader cache
ameerj
2023-01-29
gl_graphics_pipeline: Force context flush when loading shader cache
ameerj
2023-01-26
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
Wollnashorn
2023-01-19
Merge pull request #9556 from vonchenplus/draw_texture
liamwhite
2023-01-07
VideoCore: Fix OGL cache invalidation.
Fernando Sahmkow
2023-01-07
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
Liam
2023-01-06
opengl: Sanitize antialiasing config
Narr the Reg
2023-01-05
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
Billy Laws
2023-01-05
Vulkan, OpenGL: Hook up storage buffer alignment code
Billy Laws
2023-01-05
video_core: Implement opengl/vulkan draw_texture
Feng Chen
2023-01-05
video_core: Implement maxwell3d draw texture method
Feng Chen
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2023-01-03
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
2023-01-03
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
2023-01-01
MacroHLE: Final cleanup and fixes.
Fernando Sahmkow
2023-01-01
Rasterizer: Setup skeleton for Host Conditional rendering
Fernando Sahmkow
2023-01-01
RasterizerMemory: Add filtering for flushing/invalidation operations.
Fernando Sahmkow
2023-01-01
MacroHLE: Add OpenGL Support
Fernando Sahmkow
2022-12-17
Merge pull request #7450 from FernandoS27/ndc-vulkan
liamwhite
2022-12-13
Vulkan: Add support for VK_EXT_depth_clip_control.
FernandoS27
2022-12-13
gl_device: Use a more robust way to use strict context mode
Alexander Orzechowski
2022-12-13
renderer_opengl: refactor context acquire
Liam
2022-12-12
Merge pull request #9406 from vonchenplus/topology
bunnei
2022-12-08
video_core: Integrate SMAA
Liam
2022-12-08
video_core: The draw manager manages whether Clear is required.
FengChen
2022-12-08
video_core: Implement maxwell3d draw manager and split draw logic
Feng Chen
2022-12-03
Merge pull request #9289 from liamwhite/fruit-company
liamwhite
2022-12-01
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-11-24
GPU: Implement additional render target formats.
Fernando Sahmkow
2022-11-24
Fermi2D: Rework blit engine and add a software blitter.
Fernando Sahmkow
2022-11-22
general: fix compile for Apple Clang
Liam
2022-11-20
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
liamwhite
2022-11-19
Merge pull request #9252 from liamwhite/radv-superiority
bunnei
2022-11-17
Merge pull request #9229 from Docteh/achy_breaky_heart
Morph
2022-11-17
maxwell3d: full HLE for multi-layer clears
Liam
2022-11-15
video_core: Reimplement inline index buffer binding
Feng Chen
2022-11-13
Add break for default cases
Kyle Kienapfel
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