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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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util_shaders.cpp
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Author
2023-08-06
gl
Ameer J
2023-05-28
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-02-11
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-06
OpenGL: fix S8D24 to ABGR8 conversions
Liam
2021-09-16
host_shaders: Remove opengl_copy_bgra.comp
ameerj
2021-09-16
gl_texture_cache: Migrate BGRCopyPass from util_shaders
ameerj
2021-09-15
util_shaders: Unify BGRA copy passes
ameerj
2021-08-01
astc_decoder: Reduce workgroup size
ameerj
2021-08-01
astc_decoder: Compute offset swizzles in-shader
ameerj
2021-07-31
astc_decoder: Optimize the use EncodingData
ameerj
2021-07-22
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
gl_shader_util: Move shader utility code to a separate file
ReinUsesLisp
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-07
util_shaders: Fix BindImageTexture
lat9nq
2021-06-19
util_shaders: Specify ASTC decoder memory barrier bits
ameerj
2021-06-19
astc_decoder.comp: Remove unnecessary LUT SSBOs
ameerj
2021-06-19
astc: Various robustness enhancements for the gpu decoder
ameerj
2021-03-25
astc_decoder: Refactor for style and more efficient memory use
ameerj
2021-03-13
astc_decoder: Reimplement Layers
Rodrigo Locatti
2021-03-13
host_shaders: Modify shader cmake integration to allow for larger shaders
ameerj
2021-03-13
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ameerj
2021-03-04
renderer_opengl: Swizzle BGR textures on copy
ameerj
2021-02-13
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
ameerj
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp