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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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renderer_opengl.h
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Author
2024-02-09
nvnflinger/gpu: implement applet capture
Liam
2024-01-31
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
renderer_opengl: implement layer stack composition
Liam
2024-01-31
renderer_opengl: split out SMAA
Liam
2024-01-31
renderer_opengl: isolate core presentation code
Liam
2024-01-31
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
video_core: simplify accelerated surface fetch and crop handling between APIs
Liam
2024-01-18
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2023-12-03
renderer_opengl: remove srgb conversion logic
Liam
2023-01-26
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
Wollnashorn
2022-12-08
video_core: Integrate SMAA
Liam
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-04-04
OpenGL: fix cropping
Liam
2022-03-24
hle: nvflinger: Migrate android namespace -> Service::android.
bunnei
2022-03-24
hle: nvflinger: Move PixelFormat to its own header.
bunnei
2022-03-19
video_core: Reduce unused includes
ameerj
2021-11-16
OpenGL: fix FXAA with scaling
Marshall Mohror
2021-11-16
OpenGL: Implement FXAA
Marshall Mohror
2021-11-16
VideoCore: Add gaussian filtering.
FernandoS27
2021-11-16
Presentation: add Nearest Neighbor filter.
Fernando Sahmkow
2021-11-16
Renderer: Implement Bicubic and ScaleForce filters.
Fernando Sahmkow
2021-07-22
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-06-20
video_core: Add GPU vendor name to window title bar
ameerj
2021-02-13
renderer_opengl: Remove interop
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-09-20
renderer_opengl: Remove emulated mailbox presentation
ReinUsesLisp
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-08-22
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-06-24
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
ReinUsesLisp
2020-05-19
renderer_opengl: Add assembly program code paths
ReinUsesLisp
2020-03-24
Frontend/GPU: Refactor context management
James Rowe
2020-02-28
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
gl_state: Remove completely
ReinUsesLisp
2020-02-28
gl_state: Remove program tracking
ReinUsesLisp
2020-02-28
gl_state: Remove viewport and depth range tracking
ReinUsesLisp
2020-02-28
gl_state: Remove VAO cache and tracking
ReinUsesLisp
2020-02-28
renderer_opengl: Fix SRGB presentation frame tracking.
bunnei
2020-02-26
renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.
bunnei
2020-02-25
renderer_opengl: Add texture mailbox support for presenter thread.
bunnei
2019-11-28
renderer_opengl: Use explicit binding for presentation shaders
ReinUsesLisp
2019-11-28
renderer_opengl: Move commentaries to header file
ReinUsesLisp
2019-09-10
renderer_opengl: Fix sRGB blits
ReinUsesLisp
2019-08-21
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
2019-05-20
gl_shader_cache: Use shared contexts to build shaders in parallel
ReinUsesLisp
2019-03-04
video_core/renderer_opengl: Replace direct usage of global system object acce...
Lioncash
2019-02-27
common/math_util: Move contents into the Common namespace
Lioncash
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