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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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renderer_opengl.h
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Author
2018-07-17
vi: Partially implement buffer crop parameters.
bunnei
2018-07-14
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
bunnei
2018-06-27
gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
bunnei
2018-04-13
renderer_opengl: Use OGLProgram instead of OGLShader.
bunnei
2018-04-04
renderer_opengl.h: Update from citra to yuzu
N00byKing
2018-03-26
renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.
bunnei
2018-03-23
renderer_opengl: Add framebuffer_transform_flags member variable.
bunnei
2018-03-22
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
2018-02-11
renderer_opengl: Support framebuffer flip vertical.
bunnei
2018-01-16
clang-format
MerryMage
2018-01-15
renderer_gl: Clear screen to black before rendering framebuffer.
bunnei
2018-01-14
renderer: Render previous frame when no new one is available.
bunnei
2018-01-12
Remove references to PICA and rasterizers in video_core
James Rowe
2018-01-10
renderer_opengl: Support rendering Switch framebuffer.
bunnei
2018-01-10
renderer_opengl: Update DrawScreens for Switch.
bunnei
2017-05-27
OpenGL: Remove unused RendererOpenGL fields
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-21
HWRasterizer: Texture forwarding
tfarley
2016-03-08
Improve error report from Init() functions
LittleWhite
2015-09-29
fix some xcode 7.0 warnings
Martin Lindhe
2015-09-11
video_core: Remove unnecessary includes from headers
Lioncash
2015-09-10
renderer_opengl: Remove unimplemented function declaration
Lioncash
2015-08-30
Replace the previous OpenGL loader with a glad-generated 3.3 one
Yuri Kunde Schlesner
2015-05-22
OpenGL renderer
tfarley
2015-03-09
Added LCD registers, and implementation for color filling in OGL code.
archshift
2015-02-15
video_core: Implement the remaining framebuffer formats in the OpenGL renderer.
Emmanuel Gil Peyrot
2014-12-20
License change
purpasmart96
2014-11-18
OpenGL Renderer: Cleanup viewport extent calculation.
Tony Wasserka
2014-11-18
Viewport scaling and display density independence
Kevin Hartman
2014-10-26
Add `override` keyword through the code.
Yuri Kunde Schlesner
2014-10-12
Rework OpenGL renderer.
Yuri Kunde Schlesner
2014-10-12
OpenGL renderer: Shuffle initialization code around and rename functions.
Yuri Kunde Schlesner
2014-10-12
Remove virtual inheritance from RendererOpenGL
Yuri Kunde Schlesner
2014-09-08
Moved common_types::Rect from common to Common namespace
archshift
2014-09-01
Replace GLEW with a glLoadGen loader.
Yuri Kunde Schlesner
2014-08-28
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
Yuri Kunde Schlesner
2014-08-26
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
bunnei
2014-08-25
Rewrite of OpenGL renderer, including OS X support
Kevin Hartman
2014-07-23
Renderer: Fix component order in bottom framebuffer.
Tony Wasserka
2014-05-19
common_types: Changed BasicRect back to Rect, in the common namespace
archshift
2014-04-27
Xcode complains that the class name is redundant.
archshift
2014-04-27
Rect to BasicRect
archshift
2014-04-27
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
2014-04-27
fixed renderer to use correct framebuffer location
bunnei
2014-04-08
fixed project includes to use new directory structure
bunnei
2014-04-08
got rid of 'src' folders in each sub-project
bunnei