diff options
| author | bunnei <bunneidev@gmail.com> | 2018-01-14 23:51:54 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2018-01-14 23:54:56 -0500 |
| commit | ebd613c2ccfa770caa55bff9e6ca67eee7bca754 (patch) | |
| tree | 8e55e78102a6d3fa01514e4e01256b209e454945 /src/video_core/renderer_opengl/renderer_opengl.h | |
| parent | 2adde6ae8bc5c82c7e6f466ab866fbbea42a27f8 (diff) | |
renderer: Render previous frame when no new one is available.
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.h')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index dc21d7a38..2f5e35787 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -37,7 +37,7 @@ public: ~RendererOpenGL() override; /// Swap buffers (render frame) - void SwapBuffers(const FramebufferInfo& framebuffer_info) override; + void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) override; /** * Set the emulator window to use for renderer @@ -53,15 +53,13 @@ public: private: void InitOpenGLObjects(); - void ConfigureFramebufferTexture(TextureInfo& texture, - const FramebufferInfo& framebuffer_info); + void ConfigureFramebufferTexture(TextureInfo& texture, const FramebufferInfo& framebuffer_info); void DrawScreens(); void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h); void UpdateFramerate(); // Loads framebuffer from emulated memory into the display information structure - void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, - ScreenInfo& screen_info); + void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info); // Fills active OpenGL texture with the given RGB color. void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, const TextureInfo& texture); |
