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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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renderer_opengl.cpp
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2024-02-09
gpu: dependency-inject scaling/antialiasing filter state for capture layers
Liam
2024-02-09
nvnflinger/gpu: implement applet capture
Liam
2024-01-31
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
renderer_opengl: implement layer stack composition
Liam
2024-01-31
renderer_opengl: split up blit screen resources into antialias and window ada...
Liam
2024-01-31
renderer_opengl: split out SMAA
Liam
2024-01-31
renderer_opengl: isolate core presentation code
Liam
2024-01-31
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
video_core: simplify accelerated surface fetch and crop handling between APIs
Liam
2024-01-18
Core: Eliminate core/memory dependancies.
Fernando Sahmkow
2024-01-18
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2023-12-19
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Ameer J
2023-12-03
renderer_opengl: remove srgb conversion logic
Liam
2023-11-19
gl_buffer_cache: Batch vertex/tfb buffer binding
Ameer J
2023-07-21
settings,opengl,yuzu-qt: Fix AA, Filter maximums
lat9nq
2023-01-26
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
Wollnashorn
2023-01-06
opengl: Sanitize antialiasing config
Narr the Reg
2022-12-13
gl_device: Use a more robust way to use strict context mode
Alexander Orzechowski
2022-12-08
video_core: Integrate SMAA
Liam
2022-11-13
Add break for default cases
Kyle Kienapfel
2022-10-06
OpenGl: Implement Channels.
Fernando Sahmkow
2022-08-20
video_core: support framebuffer crop rect top not zero
vonchenplus
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-04
OpenGL: fix cropping
Liam
2022-03-24
hle: nvflinger: Migrate android namespace -> Service::android.
bunnei
2022-03-24
hle: nvflinger: Move PixelFormat to its own header.
bunnei
2022-03-19
video_core: Reduce unused includes
ameerj
2021-12-05
renderer_opengl: Minor refactoring of filter selection
ameerj
2021-11-16
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
Marshall Mohror
2021-11-16
OpenGL: fix FXAA with scaling
Marshall Mohror
2021-11-16
OpenGL: Implement FXAA
Marshall Mohror
2021-11-16
QtGUI: Add buttton to toggle the filter.
FernandoS27
2021-11-16
VideoCore: Add gaussian filtering.
FernandoS27
2021-11-16
Presentation: add Nearest Neighbor filter.
Fernando Sahmkow
2021-11-16
Renderers: Unify post processing filter shaders
ameerj
2021-11-16
Renderer: Implement Bicubic and ScaleForce filters.
Fernando Sahmkow
2021-11-16
OpenGL: set linear mag filter when blitting a downscaled image.
Fernando Sahmkow
2021-07-28
renderers: Add explicit invert_y bool to screenshot callback
ameerj
2021-07-26
Merge pull request #6696 from ameerj/speed-limit-rename
bunnei
2021-07-23
renderer_base: Removed redundant settings
ameerj
2021-07-22
shader: Fix disabled attribute default values
ameerj
2021-07-22
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
renderers: Fix clang formatting
ameerj
2021-07-22
shader: Fix disabled and unwritten attributes and varyings
ReinUsesLisp
2021-07-22
gl_shader_util: Move shader utility code to a separate file
ReinUsesLisp
2021-07-22
renderer_opengl: State track compute assembly programs
ReinUsesLisp
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-08
configure_graphics: Use u8 for bg_color values
ameerj
2021-05-15
perf_stats: Rework FPS counter to be more accurate
ameerj
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