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path: root/src/video_core/renderer_opengl/renderer_opengl.cpp
AgeCommit message (Expand)Author
2018-04-25video-core: Move logging macros over to new fmt-capable onesLioncash
2018-04-24renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.bunnei
2018-04-24gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.bunnei
2018-04-24renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()Lioncash
2018-04-20opengl: Remove unnecessary header inclusionsLioncash
2018-04-14renderer_opengl: Fix Morton copy byteswap, etc.bunnei
2018-04-13renderer_opengl: Use OGLProgram instead of OGLShader.bunnei
2018-03-26renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.bunnei
2018-03-26renderer_opengl: Logging, etc. cleanup.bunnei
2018-03-26renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.bunnei
2018-03-26renderer_opengl: Only draw the screen if a framebuffer is specified.bunnei
2018-03-23renderer_opengl: Only invalidate the framebuffer region, not flush.bunnei
2018-03-23renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei
2018-03-22renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.bunnei
2018-03-22video_core: Move MortonCopyPixels128 to utils header.bunnei
2018-03-22video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei
2018-03-20gl_shader_util: Sync latest version with Citra.bunnei
2018-02-11renderer_opengl: Support framebuffer flip vertical.bunnei
2018-01-27memory: Replace all memory hooking with Special regionsMerryMage
2018-01-15renderer_gl: Clear screen to black before rendering framebuffer.bunnei
2018-01-14renderer: Render previous frame when no new one is available.bunnei
2018-01-13Fix build on macOS and linuxMerryMage
2018-01-12Remove references to PICA and rasterizers in video_coreJames Rowe
2018-01-11renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo.bunnei
2018-01-10renderer_opengl: Support rendering Switch framebuffer.bunnei
2018-01-10renderer_opengl: Add MortonCopyPixels function for Switch framebuffer.bunnei
2018-01-10renderer_opengl: Update DrawScreens for Switch.bunnei
2017-07-17telemetry: Log performance, configuration, and system data.bunnei
2017-05-27OpenGL: Remove unused RendererOpenGL fieldsYuri Kunde Schlesner
2017-02-26Core: Re-write frame limiterYuri Kunde Schlesner
2017-02-26Core: Make PerfStats internally lockedYuri Kunde Schlesner
2017-02-26Remove built-in (non-Microprofile) profilerYuri Kunde Schlesner
2017-02-26Add performance statistics to status barYuri Kunde Schlesner
2016-12-23core: Move emu_window and key_map into coreMerryMage
2016-11-05Add default hotkey to swap primary screens.James Rowe
2016-11-05Support additional screen layouts.James Rowe
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-06-01gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueuemailwl
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot
2016-04-21HWRasterizer: Texture forwardingtfarley
2016-03-08Improve error report from Init() functionsLittleWhite
2016-02-05renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.bunnei
2016-02-02OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging levelYuri Kunde Schlesner
2016-01-12Merge pull request #1196 from linkmauve/khr_debugbunnei