diff options
| author | bunnei <bunneidev@gmail.com> | 2018-03-19 22:57:22 -0400 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2018-03-20 00:07:31 -0400 |
| commit | 9c468e0c55abc61cd47c80fb8347ade9db028a27 (patch) | |
| tree | d0e88b22d19076f355c6d7117f07411b2089ae89 /src/video_core/renderer_opengl/renderer_opengl.cpp | |
| parent | d7b1ebe4a8a11cb1ac23b084e8014fae9cc6b7dd (diff) | |
gl_shader_util: Sync latest version with Citra.
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 7f921fa32..65d38ade5 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -318,7 +318,7 @@ void RendererOpenGL::InitOpenGLObjects() { 0.0f); // Link shaders and get variable locations - shader.Create(vertex_shader, fragment_shader); + shader.Create(vertex_shader, nullptr, fragment_shader); state.draw.shader_program = shader.handle; state.Apply(); uniform_modelview_matrix = glGetUniformLocation(shader.handle, "modelview_matrix"); |
