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path: root/src/video_core/renderer_opengl/renderer_opengl.cpp
AgeCommit message (Expand)Author
2024-02-09gpu: dependency-inject scaling/antialiasing filter state for capture layersLiam
2024-02-09nvnflinger/gpu: implement applet captureLiam
2024-01-31nvnflinger/gpu: implement layer stack compositionLiam
2024-01-31renderer_opengl: implement layer stack compositionLiam
2024-01-31renderer_opengl: split up blit screen resources into antialias and window ada...Liam
2024-01-31renderer_opengl: split out SMAALiam
2024-01-31renderer_opengl: isolate core presentation codeLiam
2024-01-31video_core: consistently account for resolution scaling when renderingLiam
2024-01-31video_core: simplify accelerated surface fetch and crop handling between APIsLiam
2024-01-18Core: Eliminate core/memory dependancies.Fernando Sahmkow
2024-01-18SMMU: Initial adaptation to video_core.Fernando Sahmkow
2023-12-19gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memoryAmeer J
2023-12-03renderer_opengl: remove srgb conversion logicLiam
2023-11-19gl_buffer_cache: Batch vertex/tfb buffer bindingAmeer J
2023-07-21settings,opengl,yuzu-qt: Fix AA, Filter maximumslat9nq
2023-01-26video_core/opengl: Add FSR upscaling filter to the OpenGL rendererWollnashorn
2023-01-06opengl: Sanitize antialiasing configNarr the Reg
2022-12-13gl_device: Use a more robust way to use strict context modeAlexander Orzechowski
2022-12-08video_core: Integrate SMAALiam
2022-11-13Add break for default casesKyle Kienapfel
2022-10-06OpenGl: Implement Channels.Fernando Sahmkow
2022-08-20video_core: support framebuffer crop rect top not zerovonchenplus
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-04-04OpenGL: fix croppingLiam
2022-03-24hle: nvflinger: Migrate android namespace -> Service::android.bunnei
2022-03-24hle: nvflinger: Move PixelFormat to its own header.bunnei
2022-03-19video_core: Reduce unused includesameerj
2021-12-05renderer_opengl: Minor refactoring of filter selectionameerj
2021-11-16Presentation: Only use FP16 in scaling shaders on supported devices in VulkanMarshall Mohror
2021-11-16OpenGL: fix FXAA with scalingMarshall Mohror
2021-11-16OpenGL: Implement FXAAMarshall Mohror
2021-11-16QtGUI: Add buttton to toggle the filter.FernandoS27
2021-11-16VideoCore: Add gaussian filtering.FernandoS27
2021-11-16Presentation: add Nearest Neighbor filter.Fernando Sahmkow
2021-11-16Renderers: Unify post processing filter shadersameerj
2021-11-16Renderer: Implement Bicubic and ScaleForce filters.Fernando Sahmkow
2021-11-16OpenGL: set linear mag filter when blitting a downscaled image.Fernando Sahmkow
2021-07-28renderers: Add explicit invert_y bool to screenshot callbackameerj
2021-07-26Merge pull request #6696 from ameerj/speed-limit-renamebunnei
2021-07-23renderer_base: Removed redundant settingsameerj
2021-07-22shader: Fix disabled attribute default valuesameerj
2021-07-22renderer_opengl: Use ARB_separate_shader_objectsReinUsesLisp
2021-07-22renderers: Fix clang formattingameerj
2021-07-22shader: Fix disabled and unwritten attributes and varyingsReinUsesLisp
2021-07-22gl_shader_util: Move shader utility code to a separate fileReinUsesLisp
2021-07-22renderer_opengl: State track compute assembly programsReinUsesLisp
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2021-07-08configure_graphics: Use u8 for bg_color valuesameerj
2021-05-15perf_stats: Rework FPS counter to be more accurateameerj