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path: root/src/video_core/renderer_opengl/renderer_opengl.cpp
AgeCommit message (Expand)Author
2020-12-05Fix telemetry-related exit crash from use-after-freeFearlessTobi
2020-11-23Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...comex
2020-09-20renderer_opengl: Remove emulated mailbox presentationReinUsesLisp
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp
2020-08-26Merge pull request #4569 from ReinUsesLisp/glsl-cmakebunnei
2020-08-24Merge pull request #4542 from ReinUsesLisp/gpu-init-basebunnei
2020-08-23video_core/host_shaders: Add CMake integration for string shadersReinUsesLisp
2020-08-22video_core: Initialize renderer with a GPUReinUsesLisp
2020-08-18common/telemetry: Migrate namespace into the Common namespaceLioncash
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp
2020-07-09configuration: implement per-game configurations (#4098)lat9nq
2020-06-24gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustnessReinUsesLisp
2020-06-05renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabledReinUsesLisp
2020-05-31Merge pull request #3958 from FernandoS27/gl-debugbunnei
2020-05-19renderer_opengl: Add assembly program code pathsReinUsesLisp
2020-05-17OpenGL: Enable Debug Context and Synchronous debugging when graphics debuggin...Fernando Sahmkow
2020-04-15CMakeLists: Make -Wreorder a compile-time errorLioncash
2020-03-25Address review and fix broken yuzu-tester buildJames Rowe
2020-03-24Frontend/GPU: Refactor context managementJames Rowe
2020-03-16renderer_opengl: Move some logic to an anonymous namespaceReinUsesLisp
2020-03-16renderer_opengl: Detect Nvidia Nsight as a debugging toolReinUsesLisp
2020-03-14renderer_opengl: Keep presentation frames in lock-step when GPU debugging.bunnei
2020-03-13Merge pull request #3491 from ReinUsesLisp/polygon-modesbunnei
2020-03-11gl_shader_manager: Fix interaction between graphics and computeReinUsesLisp
2020-03-09gl_rasterizer: Implement polygon modes and fill rectanglesReinUsesLisp
2020-02-28renderer_opengl: Fix edge-case where alpha testing might cull presentationReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for clip controlReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for logic opReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for sRGBReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for rasterize enableReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for alpha testingReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for polygon offsetsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for stencil testingReinUsesLisp
2020-02-28gl_state_tracker: Implement depth dirty flagsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for front face and cullingReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for blendingReinUsesLisp
2020-02-28gl_state_tracker: Add dirty flags for buffers and divisorsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for vertex formatsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for color masksReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for scissorsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for viewportsReinUsesLisp
2020-02-28renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp
2020-02-28gl_state: Remove completelyReinUsesLisp
2020-02-28gl_state: Remove program trackingReinUsesLisp
2020-02-28gl_state: Remove framebuffer trackingReinUsesLisp
2020-02-28gl_state: Remove texture and sampler trackingReinUsesLisp
2020-02-28gl_state: Remove blend state trackingReinUsesLisp
2020-02-28gl_state: Remove stencil test trackingReinUsesLisp
2020-02-28gl_state: Remove clip control trackingReinUsesLisp
2020-02-28gl_state: Remove rasterizer disable trackingReinUsesLisp