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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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gl_rasterizer.cpp
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Author
2023-05-07
Texture cache: Only force flush the dma downloads
Fernando Sahmkow
2023-05-07
GPU: Add Reactive flushing
Fernando Sahmkow
2023-05-03
Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-later
bunnei
2023-04-29
Accelerate DMA: Use texture cache async downloads to perform the copies
Fernando Sahmkow
2023-04-29
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-04-23
QueryCache: rework async downloads.
Fernando Sahmkow
2023-03-13
Merge pull request #9943 from vonchenplus/gentleman
liamwhite
2023-03-12
general: fix spelling mistakes
Liam
2023-03-12
video_core: Fix ogl status error when draw_texture
FengChen
2023-03-06
gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy
ameerj
2023-01-19
Merge pull request #9556 from vonchenplus/draw_texture
liamwhite
2023-01-07
VideoCore: Fix OGL cache invalidation.
Fernando Sahmkow
2023-01-05
video_core: Implement opengl/vulkan draw_texture
Feng Chen
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2023-01-01
Rasterizer: Setup skeleton for Host Conditional rendering
Fernando Sahmkow
2023-01-01
RasterizerMemory: Add filtering for flushing/invalidation operations.
Fernando Sahmkow
2023-01-01
MacroHLE: Add OpenGL Support
Fernando Sahmkow
2022-12-08
video_core: The draw manager manages whether Clear is required.
FengChen
2022-12-08
video_core: Implement maxwell3d draw manager and split draw logic
Feng Chen
2022-11-24
Fermi2D: Rework blit engine and add a software blitter.
Fernando Sahmkow
2022-11-20
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
liamwhite
2022-11-17
maxwell3d: full HLE for multi-layer clears
Liam
2022-11-15
video_core: Reimplement inline index buffer binding
Feng Chen
2022-11-11
Fix regs regression with OpenGL two-sided stencil, and re-add data invalidati...
Kelebek1
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-22
video_core: Implement maxwell inline_index method
FengChen
2022-10-21
video_coare: Reimplementing the maxwell drawing trigger mechanism
FengChen
2022-10-10
Fix stencil func registers, make clip control equivalent to how it was before...
Kelebek1
2022-10-07
Update 3D regs
Kelebek1
2022-10-06
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
OpenGL: Fix TickWork
Fernando Sahmkow
2022-10-06
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
NVDRV: Further refactors and eliminate old code.
Fernando Sahmkow
2022-10-06
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
2022-10-06
OpenGl: Implement Channels.
Fernando Sahmkow
2022-10-06
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-05-06
OpenGL: implement face flips according to NDC
Liam
2022-04-09
Merge pull request #8149 from liamwhite/front-face
bunnei
2022-04-04
OpenGL: fix cropping
Liam
2022-04-04
OpenGL: propagate face flip condition
Liam
2022-04-04
OpenGL: flip front faces if Z scale is inverted
Liam
2022-03-28
gl_rasterizer: Avoid scenario locking already owned mutex
ameerj
2022-03-26
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...
bunnei
2022-03-25
Texture Cache: Add Cached CPU system.
Fernando Sahmkow
2022-03-19
video_core: Reduce unused includes
ameerj
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