diff options
| author | bunnei <bunneidev@gmail.com> | 2022-03-26 12:38:30 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-26 12:38:30 -0700 |
| commit | af04f8b8e958a79471d58bc21745f0e8b9b2ea75 (patch) | |
| tree | 65e18a33eda02f6a18cb32b5f492aa72fca0ed2a /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
| parent | 664d8c87327770b03cdb62678a7e3bb22c8ca26f (diff) | |
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 7e06d0069..4d632d211 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -352,7 +352,7 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { shader_cache.OnCPUWrite(addr, size); { std::scoped_lock lock{texture_cache.mutex}; - texture_cache.CachedWriteMemory(addr, size); + texture_cache.WriteMemory(addr, size); } { std::scoped_lock lock{buffer_cache.mutex}; @@ -364,10 +364,6 @@ void RasterizerOpenGL::SyncGuestHost() { MICROPROFILE_SCOPE(OpenGL_CacheManagement); shader_cache.SyncGuestHost(); { - std::scoped_lock lock{texture_cache.mutex}; - texture_cache.FlushCachedWrites(); - } - { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.FlushCachedWrites(); } |
