index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_rasterizer.cpp
Age
Commit message (
Expand
)
Author
2019-05-19
Merge pull request #2480 from ReinUsesLisp/fix-quads
Hexagon12
2019-05-18
gl_rasterizer: Limit OpenGL point size to a minimum of 1
ReinUsesLisp
2019-05-17
gl_rasterizer: Pass the right number of array quad vertices count
ReinUsesLisp
2019-05-04
gl_rasterizer: Silence unused variable warning
Lioncash
2019-04-28
Merge pull request #2322 from ReinUsesLisp/wswitch
bunnei
2019-04-22
Merge pull request #2383 from ReinUsesLisp/aoffi-test
bunnei
2019-04-18
video_core: Silent -Wswitch warnings
ReinUsesLisp
2019-04-17
Merge pull request #2318 from ReinUsesLisp/sampler-cache
bunnei
2019-04-17
Merge pull request #2348 from FernandoS27/guest-bindless
bunnei
2019-04-16
Merge pull request #2384 from ReinUsesLisp/gl-state-clear
bunnei
2019-04-14
gl_shader_decompiler: Use variable AOFFI on supported hardware
ReinUsesLisp
2019-04-14
shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-10
gl_rasterizer: Apply just the needed state on Clear
ReinUsesLisp
2019-04-10
gl_device: Implement interface and add uniform offset alignment
ReinUsesLisp
2019-04-08
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
Fernando Sahmkow
2019-04-08
Fix bad rebase
Fernando Sahmkow
2019-04-08
Simplify ConstBufferAccessor
Fernando Sahmkow
2019-04-08
Fixes to Const Buffer Accessor and Formatting
Fernando Sahmkow
2019-04-08
Implement Bindless Handling on SetupTexture
Fernando Sahmkow
2019-04-08
Implement Const Buffer Accessor
Fernando Sahmkow
2019-04-05
gl_rasterizer: Use ARB_multi_bind to update SSBOs
ReinUsesLisp
2019-04-05
gl_rasterizer: Use ARB_multi_bind to update UBOs across stages
ReinUsesLisp
2019-04-04
video_core/renderer_opengl: Remove unnecessary includes
Lioncash
2019-04-03
Merge pull request #2299 from lioncash/maxwell
bunnei
2019-04-02
gl_sampler_cache: Port sampler cache to OpenGL
ReinUsesLisp
2019-03-28
gl_shader_manager: Remove reliance on global accessor within MaxwellUniformDa...
Lioncash
2019-03-27
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
Lioncash
2019-03-20
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-16
gl_rasterizer: Skip zero addr/sized regions on flush/invalidate.
bunnei
2019-03-14
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-14
Merge pull request #2216 from ReinUsesLisp/rasterizer-system
bunnei
2019-03-12
Merge pull request #2215 from ReinUsesLisp/samplers
bunnei
2019-03-11
gl_rasterizer: Use system instance passed from argument
ReinUsesLisp
2019-03-10
Merge pull request #2143 from ReinUsesLisp/texview
bunnei
2019-03-09
gl_rasterizer: Encapsulate sampler queries into methods
ReinUsesLisp
2019-03-09
gl_rasterizer: Minor logger changes
ReinUsesLisp
2019-03-06
gpu: Always flush.
bunnei
2019-02-28
gl_rasterizer: Remove texture unbinding after dispatching a draw call
ReinUsesLisp
2019-02-27
Merge pull request #2121 from FernandoS27/texception2
bunnei
2019-02-27
Merge pull request #2172 from lioncash/reorder
bunnei
2019-02-27
Remove certain optimizations that caused texception to fail in certain scenar...
Fernando Sahmkow
2019-02-27
rasterizer_cache_gl: Implement Texception Pass
Fernando Sahmkow
2019-02-27
Merge pull request #2163 from ReinUsesLisp/bitset-dirty
bunnei
2019-02-27
gl_rasterizer_cache: Create texture views for array discrepancies
ReinUsesLisp
2019-02-27
gl_rasterizer: Reorder constructor initializer list in terms of member declar...
Lioncash
2019-02-27
common/math_util: Move contents into the Common namespace
Lioncash
2019-02-26
maxwell_3d: Use std::bitset to manage dirty flags
ReinUsesLisp
2019-02-06
gl_rasterizer: Implement a more accurate fermi 2D copy.
bunnei
2019-02-06
gl_shader_cache: Link loading screen with disk shader cache load
ReinUsesLisp
2019-02-06
gl_shader_disk_cache: Pass core system as argument and guard against games wi...
ReinUsesLisp
[next]