aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2019-04-17 20:59:49 -0400
committerGitHub <noreply@github.com>2019-04-17 20:59:49 -0400
commit5bd5140bdecd7139029426502b3a474a7d9c9608 (patch)
tree97c40345bf9c9af75ff9c294601f54ab3a42a1b6 /src/video_core/renderer_opengl/gl_rasterizer.cpp
parent0cfbd3325b2f53449a58669b3911eab52084f86c (diff)
parentef8be408d321f4f15f0731c46118834bb757be1a (diff)
Merge pull request #2348 from FernandoS27/guest-bindless
Implement Bindless Textures on Shader Decompiler and GL backend
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 0b1fe3494..86a2e117d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -974,7 +974,15 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
- const auto texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
+ Tegra::Texture::FullTextureInfo texture;
+ if (entry.IsBindless()) {
+ const auto cbuf = entry.GetBindlessCBuf();
+ Tegra::Texture::TextureHandle tex_handle;
+ tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second);
+ texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
+ } else {
+ texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
+ }
const u32 current_bindpoint = base_bindings.sampler + bindpoint;
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);