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path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
AgeCommit message (Expand)Author
2018-11-18Merge pull request #1693 from Tinob/masterbunnei
2018-11-18gl_rasterizer: Remove default clip distanceReinUsesLisp
2018-11-18drop support for non separate alpha as it seems to cause issues in some gamesRodolfo Bogado
2018-11-17fix sampler configuration, thanks to Marcos for his investigationRodolfo Bogado
2018-11-17small type fixRodolfo Bogado
2018-11-17add AlphaToCoverage and AlphaToOneRodolfo Bogado
2018-11-17add support for fragment_color_clampRodolfo Bogado
2018-11-17set border color not depending on the wrap modeRodolfo Bogado
2018-11-17set default value for point size registerRodolfo Bogado
2018-11-17fix viewport and scissor behaviorRodolfo Bogado
2018-11-11Merge pull request #1660 from Tinob/masterbunnei
2018-11-11Merge pull request #1664 from FreddyFunk/cast2bunnei
2018-11-11Use core extensions when available to set max anisotropic filtering levelRodolfo Bogado
2018-11-11Improve state management by splitting some of the states id separated functio...Rodolfo Bogado
2018-11-11Try to fix problems with stencil test in some games, relax translation to ope...Rodolfo Bogado
2018-11-11set sampler max lod, min lod, lod bias and max anisotropyRodolfo Bogado
2018-11-11Merge pull request #1663 from lioncash/rasterbunnei
2018-11-11Merge pull request #1654 from degasus/dirty_flagsbunnei
2018-11-08gl_rasterizer: Fix compiler warningsFrederic Laing
2018-11-08rasterizer_cache: Remove reliance on the System singletonLioncash
2018-11-06gl_rasterizer: Skip VAO binding if the state is clean.Markus Wick
2018-11-06gl_rasterizer: Split VAO and VB setup functions.Markus Wick
2018-11-05Add support to color mask to avoid issues in blending caused by wrong values ...Rodolfo Bogado
2018-11-04Implement multi-target viewports and blendingRodolfo Bogado
2018-11-01Merge pull request #1623 from Tinob/masterbunnei
2018-10-30Improve OpenGL state handlingRodolfo Bogado
2018-10-30video_core: Move surface declarations out of gl_rasterizer_cacheReinUsesLisp
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L
2018-10-28Implement Mip FilterFernandoS27
2018-10-28Implement sRGB Support, including workarounds for nvidia driver issues and QT...Rodolfo Bogado
2018-10-26gl_rasterizer: Implement primitive restart.bunnei
2018-10-25gl_rasterizer: Implement depth range.bunnei
2018-10-22Assert that multiple render targets are not set while alpha testingFernandoS27
2018-10-22Use standard UBO and fix/stylize the codeFernandoS27
2018-10-22Cache uniform locations and restructure the implementationFernandoS27
2018-10-22Remove SyncAlphaTest and clang formatFernandoS27
2018-10-22Added Alpha FuncFernandoS27
2018-10-22Implemented Alpha TestingFernandoS27
2018-10-18fermi_2d: Add support for more accurate surface copies.bunnei
2018-10-16config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei
2018-10-16rasterizer_cache: Refactor to support in-order flushing.bunnei
2018-10-16gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.bunnei
2018-10-16gl_rasterizer: Implement flushing.bunnei
2018-10-15gl_rasterizer: Silence implicit cast warning in glBindBufferRangeReinUsesLisp
2018-10-10Merge pull request #1460 from FernandoS27/scissor_testbunnei
2018-10-08Implement Scissor TestFernandoS27
2018-10-08Assert Scissor testsFernandoS27
2018-10-07gl_shader_decompiler: Implement geometry shadersReinUsesLisp
2018-10-06Merge pull request #1446 from bunnei/fast_fermi_copybunnei
2018-10-06Merge pull request #1437 from FernandoS27/tex-mode2bunnei