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AgeCommit message (Expand)Author
2020-04-25shader/arithmetic_integer: Implement IADD.XReinUsesLisp
2020-04-25Merge pull request #3734 from ReinUsesLisp/half-float-modsbunnei
2020-04-24Fix -Wdeprecated-copy warning.Markus Wick
2020-04-23decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bitsReinUsesLisp
2020-04-23Merge pull request #3697 from lioncash/declarationsbunnei
2020-04-22MaxwellDMA: Correct copying on accuracy level.Fernando Sahmkow
2020-04-22FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow
2020-04-22Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.Fernando Sahmkow
2020-04-22GPU: Fix rebase errors.Fernando Sahmkow
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow
2020-04-22GPU: Delay Fences.Fernando Sahmkow
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow
2020-04-22UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow
2020-04-21Merge pull request #3718 from ReinUsesLisp/better-pipeline-stateRodrigo Locatti
2020-04-20Merge pull request #3695 from ReinUsesLisp/default-attributesbunnei
2020-04-18fixed_pipeline_state: Pack attribute stateReinUsesLisp
2020-04-16General: Resolve warnings related to missing declarationsLioncash
2020-04-16maxwell_3d: Initialize format attributes constant as oneReinUsesLisp
2020-04-15CMakeLists: Specify -Wextra on linux buildsLioncash
2020-04-15Merge pull request #3612 from ReinUsesLisp/redFernando Sahmkow
2020-04-15Merge pull request #3662 from ReinUsesLisp/constant-attrsMat M
2020-04-14shader/arithmetic: Add FCMP_CR variantReinUsesLisp
2020-04-14gl_rasterizer: Implement constant vertex attributesReinUsesLisp
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-04-12Merge pull request #3578 from ReinUsesLisp/vmnmxFernando Sahmkow
2020-04-12shader/video: Partially implement VMNMXReinUsesLisp
2020-04-12video_core: Add MSAA registers in 3D engine and TICReinUsesLisp
2020-04-09Merge pull request #3601 from ReinUsesLisp/some-shader-encodingsbunnei
2020-04-06shader/memory: Implement RED.E.ADDReinUsesLisp
2020-04-04shader_bytecode: Rename MOV_SYS to S2RReinUsesLisp
2020-04-04shader_bytecode: Add encoding for BARReinUsesLisp
2020-04-04shader_bytecode: Add encoding for VOTE.VTGReinUsesLisp
2020-04-01shader_decompiler: Remove FragCoord.w hack and change IPA implementationReinUsesLisp
2020-03-30shader_decode: merge GlobalAtomicOp to AtomicOpnamkazy
2020-03-28shader_bytecode: Fix I2I_IMM encodingReinUsesLisp
2020-03-27engines/const_buffer_engine_interface: Store image format typeReinUsesLisp
2020-03-25Merge pull request #3520 from ReinUsesLisp/legacy-varyingsbunnei
2020-03-22apply replay logic to all writes. remove replay from MacroInterpreter::Send (...namkazy
2020-03-22maxwell_3d: change declaration ordernamkazy
2020-03-22maxwell_3d: init shadow_statenamkazy
2020-03-22maxwell_3d: this seem more correct.namkazy
2020-03-22maxwell_3d: update comments for shadow ram usagenamkazy
2020-03-22maxwell_3d: track shadow ram ctrl and hw reg valueNguyen Dac Nam
2020-03-22maxwell_3d: implement MME shadow RAMNguyen Dac Nam
2020-03-18kepler_compute: Remove unused variablesReinUsesLisp
2020-03-15Merge pull request #3502 from namkazt/patch-3Rodrigo Locatti
2020-03-15shader/shader_ir: Track usage in input attribute and of legacy varyingsReinUsesLisp
2020-03-13maxwell_3d: Add padding words to XFB entriesReinUsesLisp
2020-03-13gl_rasterizer: Implement transform feedback bindingsReinUsesLisp
2020-03-13Merge branch 'master' into shader-purgeRodrigo Locatti