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path: root/src/video_core/engines/shader_bytecode.h
AgeCommit message (Expand)Author
2018-10-15gl_shader_decompiler: Implement HSET2_RReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HSETP2_RReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HFMA2 instructionsReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMMReinUsesLisp
2018-10-15gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructionsReinUsesLisp
2018-10-15gl_shader_decompiler: Setup base for half float unpacking and settingReinUsesLisp
2018-10-11gl_shader_decompiler: Implement VMADReinUsesLisp
2018-10-07gl_shader_decompiler: Implement geometry shadersReinUsesLisp
2018-09-21shader_bytecode: Lay out the Ipa-related enums betterLioncash
2018-09-21shader_bytecode: Make operator== and operator!= of IpaMode const qualifiedLioncash
2018-09-18Merge pull request #1279 from FernandoS27/csetpbunnei
2018-09-17Implemented I2I.CC on the NEU control code, used by SMOFernandoS27
2018-09-17Implemented CSETPFernandoS27
2018-09-17Implemented Control CodesFernandoS27
2018-09-17Added texture misc modes to texture instructionsFernandoS27
2018-09-17Merge pull request #1326 from FearlessTobi/port-4182bunnei
2018-09-15Shaders: Implemented multiple-word loads and stores to and from attribute mem...Subv
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-12Merge pull request #1263 from FernandoS27/tex-modebunnei
2018-09-12Implemented Texture Processing ModesFernandoS27
2018-09-11Implemented encodings for LEA and PSETFernandoS27
2018-09-09Implemented TMMLFernandoS27
2018-09-09Implemented TXQ dimension query type, used by SMO.FernandoS27
2018-09-08Change name of TEXQ to TXQ, in order to match NVIDIA's namingFernandoS27
2018-09-05Implemented IPA ProperlyFernandoS27
2018-09-02Merge pull request #1215 from ogniK5377/texs-nodep-assertbunnei
2018-09-02Merge pull request #1214 from ogniK5377/ipa-assertbunnei
2018-09-02Merge pull request #1216 from ogniK5377/ffma-assertbunnei
2018-09-01Removed saturate assertDavid Marcec
2018-09-01Removed saturate assertDavid Marcec
2018-09-01Added FMUL assertsDavid Marcec
2018-09-01Added FFMA assertsDavid Marcec
2018-09-01Added assert for TEXS nodepDavid Marcec
2018-09-01Added better asserts to IPA, Renamed IPA modes to match mesaDavid Marcec
2018-08-31Added predicate comparison GreaterEqualWithNanHexagon12
2018-08-30gl_shader_decompiler: Implement POPC (#1203)Laku
2018-08-30Merge pull request #1200 from bunnei/improve-ipabunnei
2018-08-29Shaders: Implemented IADD3tech4me
2018-08-29gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.bunnei
2018-08-24fix SEL_IMM bitstringLaku
2018-08-23Shaders: Added decodings for IADD3 instructionstech4me
2018-08-22implement lop3Laku
2018-08-21shader_bytecode: Parenthesize conditional expression within GetTextureType()Lioncash
2018-08-20shader_bytecode: Replace some UNIMPLEMENTED logs.bunnei
2018-08-20Merge pull request #1112 from Subv/sampler_typesbunnei
2018-08-19Merge pull request #1089 from Subv/neg_bitsbunnei
2018-08-19Shaders/TEXS: Fixed the component mask in the TEXS instruction.Subv
2018-08-19Shader: Added bitfields for the texture type of the various sampling instruct...Subv
2018-08-19Shaders: Added decodings for TLD4 and TLD4SSubv
2018-08-19Merge pull request #1109 from Subv/ldg_decodebunnei