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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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buffer_cache.h
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Author
2021-05-16
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
ameerj
2021-04-14
common: Move settings to common from core.
bunnei
2021-03-02
buffer_cache: Heuristically decide to skip cache on uniform buffers
ReinUsesLisp
2021-02-13
buffer_cache: Add extra bytes to guest SSBOs
ReinUsesLisp
2021-02-13
gl_buffer_cache: Drop interop based parameter buffer workarounds
ReinUsesLisp
2021-02-13
buffer_cache: Heuristically detect stream buffers
ReinUsesLisp
2021-02-13
buffer_cache: Split CreateBuffer in separate functions
ReinUsesLisp
2021-02-13
buffer_cache: Skip cache on small uploads on Vulkan
ReinUsesLisp
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-07
video_core: Make use of ordered container contains() where applicable
Lioncash
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-07-20
buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
Lioncash
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-06-26
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-24
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-19
buffer_cache: Eliminate local variable shadowing
Lioncash
2020-06-15
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-09
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-08
buffer_cache: Return stream buffer invalidation in Map instead of Unmap
ReinUsesLisp
2020-05-27
buffer_cache: Avoid copying twice on certain cases
ReinUsesLisp
2020-05-21
buffer_cache: Remove unused boost headers
ReinUsesLisp
2020-05-21
map_interval: Add interval allocator and drop hack
ReinUsesLisp
2020-05-21
buffer_cache: Use boost::container::small_vector for maps in range
ReinUsesLisp
2020-05-21
buffer_cache: Use boost::intrusive::set for caching
ReinUsesLisp
2020-05-21
buffer_cache: Remove shared pointers
ReinUsesLisp
2020-05-21
buffer_cache: Minor style changes
ReinUsesLisp
2020-05-03
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
bunnei
2020-04-28
vulkan: Remove unnecessary includes
Lioncash
2020-04-28
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-22
Address Feedback.
Fernando Sahmkow
2020-04-22
Address Feedback.
Fernando Sahmkow
2020-04-22
vk_fence_manager: Initial implementation
ReinUsesLisp
2020-04-22
FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
2020-04-22
BufferCache: Refactor async managing.
Fernando Sahmkow
2020-04-22
FenceManager: Implement async buffer cache flushes on High settings
Fernando Sahmkow
2020-04-22
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2020-04-22
BufferCache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2020-04-16
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-08
Memory: Correct GCC errors.
Fernando Sahmkow
2020-04-08
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
2020-04-06
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-01-29
buffer_cache: Delay buffer destructions
ReinUsesLisp
2019-11-20
buffer_cache: Remove brace initialized for objects with default constructor
ReinUsesLisp
2019-11-07
buffer_cache: Add missing includes (#3079)
Morph
2019-11-02
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-21
Buffer_Cache: Implement flushing.
Fernando Sahmkow
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