index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
CMakeLists.txt
Age
Commit message (
Expand
)
Author
2019-03-08
Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk
bunnei
2019-03-07
Merge pull request #2055 from bunnei/gpu-thread
bunnei
2019-03-06
Merge pull request #2149 from ReinUsesLisp/decoders-style
bunnei
2019-03-06
gpu: Refactor a/synchronous implementations into their own classes.
bunnei
2019-03-06
gpu: Move command processing to another thread.
bunnei
2019-03-04
maxwell_to_vk: Initial implementation
ReinUsesLisp
2019-03-01
vk_buffer_cache: Implement a buffer cache
ReinUsesLisp
2019-02-26
gl_rasterizer_cache: Move format conversion to its own file
ReinUsesLisp
2019-02-24
vk_stream_buffer: Implement a stream buffer
ReinUsesLisp
2019-02-22
vk_scheduler: Implement a scheduler
ReinUsesLisp
2019-02-19
vk_memory_manager: Implement memory manager
ReinUsesLisp
2019-02-14
vk_resource_manager: Add VKResource interface
ReinUsesLisp
2019-02-14
Merge pull request #2113 from ReinUsesLisp/vulkan-base
bunnei
2019-02-12
vk_device: Abstract device handling into a class
ReinUsesLisp
2019-02-12
renderer_vulkan: Add declarations file
ReinUsesLisp
2019-02-10
kepler_compute: Fixup assert and rename engines
ReinUsesLisp
2019-02-06
gl_shader_disk_cache: Compress GLSL code using LZ4
ReinUsesLisp
2019-02-06
gl_shader_disk_cache: Add file and move BaseBindings declaration
ReinUsesLisp
2019-01-30
shader_decode: Implement LDG and basic cbuf tracking
ReinUsesLisp
2019-01-15
video_core: Rename glsl_decompiler to gl_shader_decompiler
ReinUsesLisp
2019-01-15
shader_decode: Implement VMAD and VSETP
ReinUsesLisp
2019-01-15
video_core: Replace gl_shader_decompiler
ReinUsesLisp
2019-01-15
glsl_decompiler: Implementation
ReinUsesLisp
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp
2019-01-08
gl_global_cache: Add dummy global cache manager
ReinUsesLisp
2018-11-26
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
2018-11-25
video_core: Move morton functions to their own file
ReinUsesLisp
2018-11-08
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Lioncash
2018-11-06
gl_resource_manager: Split implementations in .cpp file.
Markus Wick
2018-10-30
video_core: Move surface declarations out of gl_rasterizer_cache
ReinUsesLisp
2018-10-28
video_core: Move OpenGL specific utils to its renderer
ReinUsesLisp
2018-10-04
gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-09-17
Merge pull request #1290 from FernandoS27/shader-header
bunnei
2018-09-12
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
Subv
2018-09-11
Implemented (Partialy) Shader Header
FernandoS27
2018-09-06
video_core/CMakeLists: Add missing gl_buffer_cache.h
Lioncash
2018-09-05
renderer_opengl: Implement a buffer cache.
Markus Wick
2018-08-27
renderer_opengl: Implement a new shader cache.
bunnei
2018-08-27
video_core: Add RasterizerCache class for common cache management code.
bunnei
2018-06-18
gl_rasterizer: Implement texture format ASTC_2D_4X4.
bunnei
2018-06-12
GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-04-13
renderer_opengl: Add gl_shader_manager class.
bunnei
2018-04-13
shader_bytecode: Add initial module for shader decoding.
bunnei
2018-04-01
GPU: Implemented a gpu macro interpreter.
Subv
2018-03-26
maxwell_to_gl: Add module and function for decoding VertexType.
bunnei
2018-03-24
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
Subv
2018-03-24
GPU: Preliminary work for texture decoding.
Subv
2018-03-20
renderer_gl: Port boilerplate rasterizer code over from Citra.
bunnei
2018-03-20
renderer_gl: Port over gl_shader_gen module from Citra.
bunnei
2018-03-19
renderer_gl: Port over gl_shader_decompiler module from Citra.
bunnei
[next]