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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-22 20:49:31 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-10 19:29:33 -0300 |
| commit | 1ddcd0e6f03e83d0447f03ac57d5e0bda7a2f4c7 (patch) | |
| tree | 4d927140ea9fb1a44a0fdeaefdbcf30a7c360f18 /src/video_core/CMakeLists.txt | |
| parent | f09d1dffd16ab857d6cf75b862aa0b01777e5673 (diff) | |
kepler_compute: Fixup assert and rename engines
When I originally added the compute assert I used the wrong
documentation. This addresses that.
The dispatch register was tested with homebrew against hardware and is
triggered by some games (e.g. Super Mario Odyssey). What exactly is
missing to get a valid program bound by this engine requires more
investigation.
Diffstat (limited to 'src/video_core/CMakeLists.txt')
| -rw-r--r-- | src/video_core/CMakeLists.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 33e507e69..1db0d031d 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -5,12 +5,12 @@ add_library(video_core STATIC debug_utils/debug_utils.h engines/fermi_2d.cpp engines/fermi_2d.h + engines/kepler_compute.cpp + engines/kepler_compute.h engines/kepler_memory.cpp engines/kepler_memory.h engines/maxwell_3d.cpp engines/maxwell_3d.h - engines/maxwell_compute.cpp - engines/maxwell_compute.h engines/maxwell_dma.cpp engines/maxwell_dma.h engines/shader_bytecode.h |
