| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-07-22 | shader: Refactor PTP and other minor changes | ReinUsesLisp |
| 2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 |
| 2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 |
| 2021-07-22 | shader: Fold interpolation multiplications | ReinUsesLisp |
| 2021-07-22 | shader: Implement DMNMX, DSET, DSETP | ameerj |
| 2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp |
| 2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp |
| 2021-07-22 | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp |
| 2021-07-22 | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp |
| 2021-07-22 | shader: Add XMAD multiplication folding optimization | ReinUsesLisp |
| 2021-07-22 | spirv: Initial bindings support | ReinUsesLisp |
| 2021-07-22 | shader: Misc fixes | ReinUsesLisp |
| 2021-07-22 | shader: Initial implementation of an AST | ReinUsesLisp |
| 2021-07-22 | shader: Better constant folding | ReinUsesLisp |
| 2021-07-22 | shader: Make typed IR | ReinUsesLisp |
| 2021-07-22 | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp |
