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path: root/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
AgeCommit message (Expand)Author
2021-07-22shader: Refactor PTP and other minor changesReinUsesLisp
2021-07-22shader: Implement TLD4.PTPFernandoS27
2021-07-22shader: Implement TLD4 and TLD4_BFernandoS27
2021-07-22shader: Fold interpolation multiplicationsReinUsesLisp
2021-07-22shader: Implement DMNMX, DSET, DSETPameerj
2021-07-22shader: Implement CAL inlining function callsReinUsesLisp
2021-07-22shader: Partial implementation of LDCReinUsesLisp
2021-07-22shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp
2021-07-22spirv: Add lower fp16 to fp32 passReinUsesLisp
2021-07-22shader: Add XMAD multiplication folding optimizationReinUsesLisp
2021-07-22spirv: Initial bindings supportReinUsesLisp
2021-07-22shader: Misc fixesReinUsesLisp
2021-07-22shader: Initial implementation of an ASTReinUsesLisp
2021-07-22shader: Better constant foldingReinUsesLisp
2021-07-22shader: Make typed IRReinUsesLisp
2021-07-22shader: Constant propagation and global memory to storage bufferReinUsesLisp