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path: root/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
AgeCommit message (Expand)Author
2021-07-22buffer_cache: Reduce uniform buffer size from shader usageReinUsesLisp
2021-07-22shader,glasm: Implement legacy texcoord loadsReinUsesLisp
2021-07-22shader: Track legacy varyingsReinUsesLisp
2021-07-22glasm: Implement shuffle and vote instructions on GLASMReinUsesLisp
2021-07-22shader: Optimize NVN FallthroughFernandoS27
2021-07-22shader: Implement Int32 SUATOM/SUREDameerj
2021-07-22shader: Move microinstruction header to the value headerReinUsesLisp
2021-07-22shader: Add NVN storage buffer fallbacksReinUsesLisp
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Add coarse derivativesFernandoS27
2021-07-22shader: Implement fine derivates constant propagationFernandoS27
2021-07-22shader: Implement SampleMaskReinUsesLisp
2021-07-22shader: Implement PIXLD.MY_INDEXReinUsesLisp
2021-07-22spirv: Implement ViewportMask with NV_viewport_array2ReinUsesLisp
2021-07-22shader: Implement PrimitiveIdReinUsesLisp
2021-07-22shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp
2021-07-22spirv: Implement Layer storesReinUsesLisp
2021-07-22spirv: Rework storage buffers and shader memoryReinUsesLisp
2021-07-22spirv: Define StorageImageWriteWithoutFormat capability when usedReinUsesLisp
2021-07-22shader: Implement SR_THREAD_KILLReinUsesLisp
2021-07-22shader: Implement ATOM/S and REDameerj
2021-07-22spirv: Guard against typeless image reads on unsupported devicesReinUsesLisp
2021-07-22shader: Move LaneId to the warp emission file and fix AMDReinUsesLisp
2021-07-22shader: Implement SULD and SUSTReinUsesLisp
2021-07-22shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Implement indexed Position and ClipDistancesFernandoS27
2021-07-22shader: Implement indexed attributesFernandoS27
2021-07-22shader: Add subgroup masksReinUsesLisp
2021-07-22shader: Reimplement GetCbufU64 as GetCbufU32x2ReinUsesLisp
2021-07-22shader: Implement SR_LaneIdFernandoS27
2021-07-22shader: Implement ViewportIndexFernandoS27
2021-07-22shader: Implement ClipDistanceFernandoS27
2021-07-22shader: Implement ImageGradientFernandoS27
2021-07-22shader,spirv: Implement ImageQueryLod.FernandoS27
2021-07-22shader: Implement TLDFernandoS27
2021-07-22shader: Add PointCoord attributeFernandoS27
2021-07-22shader: Add PointSize attributeameerj
2021-07-22shader: Implement FSWZADDameerj
2021-07-22shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp
2021-07-22shader: Better interpolation and disabled attributes supportReinUsesLisp
2021-07-22shader: Implement front faceReinUsesLisp
2021-07-22shader: Implement TXQ and fix FragDepthReinUsesLisp
2021-07-22shader: Implement TLD4 and TLD4_BFernandoS27
2021-07-22shader: Implement SHFLameerj
2021-07-22shader: Fix F2IFernandoS27
2021-07-22shader: Implement VOTEameerj
2021-07-22shader: Implement DMNMX, DSET, DSETPameerj
2021-07-22shader: Implement F2FFernandoS27
2021-07-22shader: Add missing fp64 usage flagsReinUsesLisp