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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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glasm
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emit_glasm_context_get_set.cpp
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2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2022-11-18
Merge pull request #9253 from vonchenplus/attr_layer
liamwhite
2022-11-17
shader: Implement miss attribute layer
FengChen
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-02
shader_recompiler: add extended LDC to GLASM backend
Liam
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-01-03
Merge pull request #7629 from ameerj/nv-driver-fixes
Fernando S
2021-12-29
shader: Add integer attribute get optimization pass
ameerj
2021-12-24
emit_glasm_context_get_set: Fix GetAttribute return value type.
ameerj
2021-12-05
glasm: Move implemented instructions from not_implemented.cpp
ameerj
2021-12-05
shader_recompiler: Adjust emit_context includes
ameerj
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
glasm: Implement SetAttribute ViewportMask
ameerj
2021-07-22
shader: Add logging
ReinUsesLisp
2021-07-22
emit_glasm_context_get_set: Remove unused variable
lat9nq
2021-07-22
shader,glasm: Implement legacy texcoord loads
ReinUsesLisp
2021-07-22
glasm: Implement legacy varyings
ReinUsesLisp
2021-07-22
shader: Add support for "negative" and unaligned offsets
ReinUsesLisp
2021-07-22
emit_glasm_context_get_set: Remove unused variable
lat9nq
2021-07-22
glasm: Implement indirect attribute loads
ReinUsesLisp
2021-07-22
glasm: Implement gl_Layer stores
ReinUsesLisp
2021-07-22
glasm: Simplify patch reads
ReinUsesLisp
2021-07-22
glasm: Fix output patch reads
ReinUsesLisp
2021-07-22
emit_glasm_context_get_and_set.cpp: Add missing semicolons
ameerj
2021-07-22
glasm: Implement PrimitiveId attribute read
ReinUsesLisp
2021-07-22
glasm: Implement clip distance stores
ReinUsesLisp
2021-07-22
glasm: Fix tessellation input attributes
ReinUsesLisp
2021-07-22
glasm: Add missing semicolon on tesscoord reading
ReinUsesLisp
2021-07-22
glasm: Implement TessellationEvaluationPoint
ReinUsesLisp
2021-07-22
glasm: Implement patch memory
ReinUsesLisp
2021-07-22
glasm: Implement geometry shader attribute reads
ReinUsesLisp
2021-07-22
glasm: Properly declare attributes on geometry programs
ReinUsesLisp
2021-07-22
glasm: Implement stores to gl_ViewportIndex
ReinUsesLisp
2021-07-22
glasm: Implement gl_PointSize stores
ReinUsesLisp
2021-07-22
glasm: Implement gl_PointCoord
ReinUsesLisp
2021-07-22
glasm: Implement gl_FrongFacing attribute
ReinUsesLisp
2021-07-22
glasm: Implement gl_FragDepth and gl_SampleMask stores
ReinUsesLisp
2021-07-22
glasm: Implement InstanceId and VertexId
ReinUsesLisp
2021-07-22
emit_glasm: Add support for reading position attributes
ReinUsesLisp
2021-07-22
glasm: Implement some graphics instructions on GLASM
ReinUsesLisp
2021-07-22
glasm: Implement local memory for glasm
ameerj
2021-07-22
glasm: Make GLASM aware of types
ReinUsesLisp
2021-07-22
glasm: Implement basic GLASM instructions
ReinUsesLisp
2021-07-22
glasm: Add GLASM backend infrastructure
ReinUsesLisp