| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-07-18 | savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const memb... | Lioncash |
| 2018-07-18 | Virtual Filesystem 2: Electric Boogaloo (#676) | Zach Hilman |
| 2018-07-17 | General Filesystem and Save Data Fixes (#670) | Zach Hilman |
| 2018-07-08 | savedata_factory: Always create a save directory for games. | bunnei |
| 2018-07-07 | Revert "Virtual Filesystem (#597)" | bunnei |
| 2018-07-06 | Virtual Filesystem (#597) | Zach Hilman |
| 2018-07-02 | Rename logging macro back to LOG_* | James Rowe |
| 2018-04-25 | file-sys: convert a StringFromFormat call into fmt::format in GetFullPath() | Lioncash |
| 2018-04-25 | file-sys: Move logging macros over to the new fmt-capable ones | Lioncash |
| 2018-03-14 | core: Move process creation out of global state. | bunnei |
| 2018-03-04 | FS: Make EnsureSaveData create the savedata folder when called for the first ... | Subv |
| 2018-03-01 | SaveData: Use the current titleid when opening the savedata archive. | Subv |
| 2018-03-01 | Filesystem: Added a SaveData Factory and associated Disk_FileSystem. | Subv |
