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authorZach Hilman <DarkLordZach@users.noreply.github.com>2018-07-06 10:51:32 -0400
committerbunnei <bunneidev@gmail.com>2018-07-06 10:51:32 -0400
commit77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2 (patch)
tree38ef6451732c5eecb0efdd198f3db4d33848453c /src/core/file_sys/savedata_factory.cpp
parent51bd76a5fda00b0ad9c6791193a15d83dfbadac3 (diff)
Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
Diffstat (limited to 'src/core/file_sys/savedata_factory.cpp')
-rw-r--r--src/core/file_sys/savedata_factory.cpp54
1 files changed, 0 insertions, 54 deletions
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
deleted file mode 100644
index d78baf9c3..000000000
--- a/src/core/file_sys/savedata_factory.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <memory>
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "core/core.h"
-#include "core/file_sys/disk_filesystem.h"
-#include "core/file_sys/savedata_factory.h"
-#include "core/hle/kernel/process.h"
-
-namespace FileSys {
-
-SaveData_Factory::SaveData_Factory(std::string nand_directory)
- : nand_directory(std::move(nand_directory)) {}
-
-ResultVal<std::unique_ptr<FileSystemBackend>> SaveData_Factory::Open(const Path& path) {
- std::string save_directory = GetFullPath();
- // Return an error if the save data doesn't actually exist.
- if (!FileUtil::IsDirectory(save_directory)) {
- // TODO(Subv): Find out correct error code.
- return ResultCode(-1);
- }
-
- auto archive = std::make_unique<Disk_FileSystem>(save_directory);
- return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
-}
-
-ResultCode SaveData_Factory::Format(const Path& path) {
- LOG_WARNING(Service_FS, "Format archive {}", GetName());
- // Create the save data directory.
- if (!FileUtil::CreateFullPath(GetFullPath())) {
- // TODO(Subv): Find the correct error code.
- return ResultCode(-1);
- }
-
- return RESULT_SUCCESS;
-}
-
-ResultVal<ArchiveFormatInfo> SaveData_Factory::GetFormatInfo(const Path& path) const {
- LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
- // TODO(bunnei): Find the right error code for this
- return ResultCode(-1);
-}
-
-std::string SaveData_Factory::GetFullPath() const {
- u64 title_id = Core::CurrentProcess()->program_id;
- // TODO(Subv): Somehow obtain this value.
- u32 user = 0;
- return fmt::format("{}save/{:016X}/{:08X}/", nand_directory, title_id, user);
-}
-
-} // namespace FileSys