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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 4aa3d6548..77195ad93 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -604,7 +604,8 @@ void RasterizerOpenGL::Clear() {
prev_state.Apply();
});
- OpenGLState clear_state;
+ OpenGLState clear_state{OpenGLState::GetCurState()};
+ clear_state.DefaultViewports();
if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
regs.clear_buffers.A) {
use_color = true;
@@ -624,6 +625,7 @@ void RasterizerOpenGL::Clear() {
// true.
clear_state.depth.test_enabled = true;
clear_state.depth.test_func = GL_ALWAYS;
+ clear_state.depth.write_mask = GL_TRUE;
}
if (regs.clear_buffers.S) {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
@@ -661,6 +663,7 @@ void RasterizerOpenGL::Clear() {
}
ConfigureClearFramebuffer(clear_state, use_color, use_depth, use_stencil);
+
SyncViewport(clear_state);
if (regs.clear_flags.scissor) {
SyncScissorTest(clear_state);
@@ -670,11 +673,8 @@ void RasterizerOpenGL::Clear() {
clear_state.EmulateViewportWithScissor();
}
- clear_state.ApplyColorMask();
- clear_state.ApplyDepth();
- clear_state.ApplyStencilTest();
- clear_state.ApplyViewport();
- clear_state.ApplyFramebufferState();
+ clear_state.AllDirty();
+ clear_state.Apply();
if (use_color) {
glClearBufferfv(GL_COLOR, 0, regs.clear_color);