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| author | bunnei <bunneidev@gmail.com> | 2018-07-21 18:50:14 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-21 18:50:14 -0700 |
| commit | 3ac736c0031672fc16d04b3e3c69ba5dffe75047 (patch) | |
| tree | 4dba6e9fbaded97082ff2228110d7bda91428593 /src/video_core/textures/decoders.cpp | |
| parent | f5e87f4ce19d7841452a1fb2ec3d9233d1dfae81 (diff) | |
| parent | bb960c8cb43a3250d971cd8bb4adc5dd0c5baccc (diff) | |
Merge pull request #748 from lioncash/namespace
video_core: Use nested namespaces where applicable
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index a3684a195..a3e67d105 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -10,8 +10,7 @@ #include "video_core/textures/decoders.h" #include "video_core/textures/texture.h" -namespace Tegra { -namespace Texture { +namespace Tegra::Texture { /** * Calculates the offset of an (x, y) position within a swizzled texture. @@ -186,5 +185,4 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat return rgba_data; } -} // namespace Texture -} // namespace Tegra +} // namespace Tegra::Texture |
