diff options
| author | Lioncash <mathew1800@gmail.com> | 2018-07-20 18:14:17 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-07-20 18:23:54 -0400 |
| commit | bb960c8cb43a3250d971cd8bb4adc5dd0c5baccc (patch) | |
| tree | c7745ac491c15a6d4519548812a7105903410a18 /src/video_core/textures/decoders.cpp | |
| parent | c1c9ab31e80a182d03765658191bfd3a6c8a691f (diff) | |
video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index a3684a195..a3e67d105 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -10,8 +10,7 @@ #include "video_core/textures/decoders.h" #include "video_core/textures/texture.h" -namespace Tegra { -namespace Texture { +namespace Tegra::Texture { /** * Calculates the offset of an (x, y) position within a swizzled texture. @@ -186,5 +185,4 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat return rgba_data; } -} // namespace Texture -} // namespace Tegra +} // namespace Tegra::Texture |
