diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-07-04 18:42:10 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-07-10 04:09:32 -0300 |
| commit | c574ab5aa1d3ff81b28ddfbba3818b3ce724aa32 (patch) | |
| tree | bfd4107fc64c09c767be6bfe79c4904075ce0307 /src/video_core/texture_cache/surface_params.cpp | |
| parent | 2a9d17b7e7244da62f1d05fce575a4d78e60cd50 (diff) | |
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
Change GOB sizes from free-functions to constexpr constants.
Add SwizzleSliceToVoxel, a function that swizzles a 2D array of pixels
into a 3D texture and use it for 3D copies.
Diffstat (limited to 'src/video_core/texture_cache/surface_params.cpp')
| -rw-r--r-- | src/video_core/texture_cache/surface_params.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 0b2b2b8c4..921562c1f 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -343,8 +343,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed); } if (is_tiled && is_layered) { - return Common::AlignBits(size, - Tegra::Texture::GetGOBSizeShift() + block_height + block_depth); + return Common::AlignBits(size, Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth); } return size; } @@ -418,7 +417,7 @@ std::tuple<u32, u32, u32> SurfaceParams::GetBlockOffsetXYZ(u32 offset) const { const u32 block_size = GetBlockSize(); const u32 block_index = offset / block_size; const u32 gob_offset = offset % block_size; - const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GetGOBSize()); + const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GOB_SIZE); const u32 x_gob_pixels = 64U / GetBytesPerPixel(); const u32 x_block_pixels = x_gob_pixels << block_width; const u32 y_block_pixels = 8U << block_height; |
